ZUGGY
Mark Identification

ZUGGY

Serial Number

85891307

Filing Date

Mar 31, 2013

Trademark by

PT IRUNT LLC

Classification Information

Electronic devices for locating and tracking children using global positioning systems and mobile phone networks; encoded electronic chip cards for activating an NFC or RFID receiver; software programs for the education of children; computer game software programs for the entertainment of children; computer software for playing audiovisual materials, operating and maintaining a virtual world in which users can interact, namely, through online chat rooms, messaging, and avatar-based communications among users, operating and maintaining socialization environments in which users can interact, providing interactive applications, obtaining and utilizing data from a near-field communication technology enabled device, obtaining and utilizing data input from a tactile button, obtaining and utilizing data input from a touch screen, integrating data input from a tactile button with data input from a touch screen, integrating manual data input from the electronic device with components on the electronic device, such as lighted elements, speaker, display screen, camera and microphone, recording and playback of voice, providing cell phone to cell phone talk capabilities, for the purpose of the entertainment of children; baby monitors; RFID readers; radio-frequency identification (RFID) tags; radio-frequency identification (RFID) readers; near-field communication (NFC) technology-enabled readers; near-field communication (NFC) technology-enabled devices, namely, cards, blocks, dolls, figurines, play objects and puzzle pieces, incorporating encoded electronic chip cards for activating a receiver, and a receiver; tablet computer; downloadable children's education and entertainment content in the form of computer game software applications, children's educational software, and audiovisual material featuring children's educational and entertainment content; downloadable children's education and entertainment content in the form of computer software applications for playing audiovisual materials, operating and maintaining a virtual world in which users can interact, namely, through online chat rooms, messaging, and avatar-based communications among users, operating and maintaining socialization environments in which users can interact, providing interactive applications, obtaining and utilizing data from a near-field communication technology enabled device, obtaining and utilizing data input from a tactile button, obtaining and utilizing data input from a touch screen, integrating data input from a tactile button with data input from a touch screen, integrating manual data input from the electronic device with components on the electronic device, such as lighted elements, speaker, display screen, camera and microphone, recording and playback of voice, and providing cell phone to cell phone talk capabilities

Electrical and Scientific Apparatus