ZINKIA
Mark Identification

ZINKIA

Serial Number

87173689

Filing Date

Sep 16, 2016

Registration Date

Apr 10, 2018

Trademark by

ZINKIA ENTERTAINMENT S.A.

Active Trademark

Classification Information

(Based on 44(e)) (Based on Use in Commerce) Video and computer game tapes, discs, cassettes and cartridges

Electrical and Scientific Apparatus

(Based on 44(e)) Games and playthings, namely, baby multiple activity toys, balloons, balls for games, bath toys, board games, body boards, building games, card games, children's toy bicycles other than for transport, construction toys, dolls, doll accessories in the nature of clothing for dolls, doll accessories in the nature of doll rooms, doll accessories in the nature of doll beds, doll accessories in the nature of doll houses, doll accessories in the nature of toy fabrics and linens for dolls, doll accessories in the nature of strollers for dolls, electric action toys, electronic games for the teaching of children, electronic learning toys, electronic toy vehicles, infant toys, inflatable bath toys, mechanical action toys, musical toys, children's multiple activity toys sold as a unit with printed books, play balls and play balloons, playing cards and card games, printing toys, puzzles, radio controlled toy vehicles, toy figures, video game machines; games and playthings, namely, educational toys for teaching math principles to children in the nature of manipulative blocks for displaying patterns and groupings; games and playthings, namely, educational toys for teaching music principles to children in the nature of hand-held music notation symbols and music related figures, such as individual hand-held piano keys; gymnastic and sporting articles, namely, latex balloons, punchballs, foil balloons, sport balls; decorations for Christmas trees, namely, artificial snow for Christmas trees, Christmas tree ornaments except confectionery and electric Christmas tree lights; video output game machines for use with television

Toys and Sporting Goods

(Based on 44(e)) (Based on Use in Commerce) Advertising services; business information management; business administration services; (Based on 44(e)) business management assistance; business management; business management and organization consultancy; business management consultancy; professional business consultancy; business appraisals; business efficiency expert services; commercial information agency services; providing office functions; distribution of advertising materials; business research and surveys; accountancy services; document reproduction; computerized file management; organization of exhibitions for commercial or advertising purposes

Advertising and Business

(Based on 44(e)) (Based on Use in Commerce) Entertainment services, namely, providing a website featuring non-downloadable interactive games and applications in the field of entertainment and childhood education; Audio production services, namely, creating and producing ambient soundscapes, and sound stories for museums, galleries, attractions, podcasts, broadcasts, websites and games; Audio recording and production; (Based on 44(e)) Childhood education services, namely, providing online non-downloadable practical computer exercises and computer learning games in the field of numbers, mathematics, reading, learning languages, vocabulary, music to pre-school infants; providing training in the use of applications and interactive games for pre-school, infants and children in the fields of education and entertainment; providing information relating to organizing community sporting and cultural activities; musical production services; art exhibition services; Book and review publishing; Cinematography services; Computer education training services; Entertainment, namely, production of cartoon animations for children; Production of films, Production of video and computer game software; Providing a website featuring information in the fields of education and entertainment for children; (Based on Use in Commerce) Providing a website featuring information in the field of entertainment for children; Education services, namely, providing online non-downloadable practical computer exercises and computer learning games in the field of childhood education; Entertainment services, namely, presentation of musical and audio-visual art work displays related to early learning and entertaining

Education and Entertainment

(Based on 44(e)) (Based on Use in Commerce) Scientific and technological services, namely, research and design in the field of software, animation and audiovisual production; (Based on 44(e)) industrial research in the field of software and/or applications and videogames and videogames for children; design and development of computer hardware and software. Computer programming and software design; Computer programming of computer games

Computer and Scientific