ZACK
Mark Identification

ZACK

Serial Number

79262655

Filing Date

Apr 1, 2019

Trademark by

DOJO MADNESS GMBH

Classification Information

Statistical and educational software for use with interactive computer games / software in the field of computer, video and Internet games (esports); PDAs (personal digital assistants)

Electrical and Scientific Apparatus

Compilation and provision of business statistics data for users of computer and video games in the field of computer, video and Internet gaming; business organizational consultation services of an Internet platform, a video platform arid a global social network In the field of computer, video and internet gaming; collecting, updating, systemisation and maintainance of data in computer databases in the field of computer, video and Internet gaming; providing an online marketplace for buyers and sellers of goods arid services; compilation of statistics; Indexing of websites for business and advertising purposes; online advertising on a computer network; optimization of web site traffic; collecting and compiling topic-based press articles; word processing and typing services; systemisation of data in computer databases; dissemination of advertisements; compilation of data in computer databases

Advertising and Business

Providing user access to Internet platforms in the field of computer, video arid Internet gaming; telecommunications by means of platforms and portals on the Internet In the field of computer, video and Internet gaming; providing access to video and online platforms and portals on the Internet in the field of computer, video and Internet gaming; telecommunications by means of networks In the field of computer s video and Internet gaming; providing Internet chat rooms and forums in the field of computer, video and Internet gaming; providing access to blogs on the Internet; communication via online blogs; transmission of data, news and information Images and texts in the field of computer, video and Internet gaming; providing access to databases on computer networks and the Internet in the field of computer, video and Internet gaming; providing access to electronic communication networks and electronic databases in the field of computer, video and Internet gaming; voice mail services (voice messaging services) streaming data; providing access to databases; video-on-demand transmission

Telecommunications

Education, In particular assistance and teaching of learning effects in computer, Internet and video games (esports); providing online computer, Internet and video game; providing on-line information in the field of computer, video and Internet games (esports) entertainment; coaching by means of algorithms; personal coaching in the field of computer, video and Internet gaming (Esports); video recording services; desktop publishing (creating Publications with the Computer); Information about entertainment events; online providing non-downloadable electronic publications; game services offered online via a computer network

Education and Entertainment

Updating computer software; computer systems analysis; design of computer software; computer programming; creation and design of website-based information directories for others (information technology services); remote monitoring of computer systems; software as a Service (SaaS)

Computer and Scientific