XX
Mark Identification

XX

Serial Number

97655707

Filing Date

Oct 31, 2022

Trademark by

FACEPUNCH STUDIOS LTD

Classification Information

Identification tags of metal; key tags of common metal; split rings of common metal for keys; metal cases, namely, general purpose metal storage containers; signs non-luminous and non-mechanical, of metal; figurines of common metal; parts and fittings for all the aforesaid goods

Metal Goods

Downloadable video game software; downloadable interactive entertainment software; downloadable virtual reality (VR) and augmented reality (AR) software; video game cartridges; video game discs; downloadable software in the field of video games, computer games, online games, virtual worlds and virtual reality (VR) and augmented reality (AR); downloadable computer software for gathering, processing, monitoring, analysing, managing and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds, virtual reality applications, augmented reality (AR) applications and audio visual content; downloadable computer software for designing, developing, modifying and improving computer software, applications, computer and video games, websites, virtual reality applications, augmented reality (AR) applications and audio visual content and the marketing, promotion, publishing, sale, distribution, monetisation and operation of the foregoing; electronic publications in the nature of books, manuals, guidebooks, and magazines, in the field of video games, computer games, online games, virtual worlds, virtual reality (VR) and augmented reality (AR), and television and film entertainment and broadcasting; downloadable website applications in the field of video games, computer games, online games, virtual worlds, virtual reality (VR) and augmented reality (AR), and television and film entertainment and broadcasting; downloadable mobile applications in the field of video games, computer games, online games, virtual reality (VR) and augmented reality (AR), and television and film entertainment and broadcasting; downloadable games for mobile phones and smart devices; digital games; Cases for smartphones; protective cases for tablet computers; mouse pads and mouse mats; sunglasses; virtual reality and augmented reality hardware, namely,virtual reality and augmented reality goggles and headsets; parts and fittings for all the aforesaid goods

Electrical and Scientific Apparatus

Jewellery; jewellery items, namely, necklaces, amulets, rings, earrings, and bracelets; clocks; watches; Key rings and key chains, and jewellery charms therefor; Key rings; Watch bands; Watch chains; Pendants; Decorative articles, namely, jewellery for personal use; metal key rings, jewellery cases of metal; parts and fittings for all the aforesaid goods

Jewelry

Printed publications, namely, books, hand-outs, manuals, guidebooks, workbooks, journals, leaflets, brochures, and guides in the field of video games, computer games, online games, virtual worlds, virtual reality, augmented reality, and television and film entertainment and broadcasting; printed matter; printed books, printed journals in the field of video games, computer games, online games, virtual worlds, virtual reality, augmented reality, and television and film entertainment and broadcasting; printed leaflets and brochures about interactive games, video games, computer games, online games, virtual worlds, virtual reality, augmented reality, and television and film entertainment and broadcasting; printed posters; stationery; pens; pencils; printed postcards; printed greetings cards; printed player's strategy guides; stickers, decals; Collectable cards, namely, collectable printed trading cards; Sticker books; Coasters of cardboard; Coasters of paper; printed computer game instruction manuals

Paper Goods and Printed Matter

Drinks containers, namely, insulated containers for beverages; drinking vessels; cups; mugs; beverage glassware; Coasters, not made of paper or textile; non-electric portable beverage coolers; parts and fittings for all the aforesaid goods

Housewares and Glass

Clothing, namely, footwear and headwear; Articles of clothing, namely, T-shirts, vests, shorts, trousers, sweatshirts, hooded sweatshirts, bathrobes; headwear, namely, hats and caps; replacement parts and fittings for the aforesaid goods included in this class

Clothing

Games and playthings, namely, puzzles, action figures, chessboards, darts, dominoes, playing balls, toy vehicles, radio controlled toy vehicles, toy pistols, dolls, action skill games, action target games; toys, namely, plastic character toys, modelled plastic toy figurines, plush toys, action figures and accessories therefor; electronic games other than those for use with television receivers only; electronic game playing apparatus for playing electronic games for use with external display screen or monitor; handheld consoles for playing video games; game sets, namely, game equipment sets sold as a unit comprised primarily of a playing board and playing vcards and also including rules of game play; game compendiums featuring chess games, checkers games, backgammon games, dice games; board games; games cards; plush toys; playing cards; parts and fittings for all the aforesaid goods

Toys and Sporting Goods

Entertainment services, namely, providing online computer games, online video games, virtual reality and augmented reality games and events and organising and conducting contests, competitions and events online for entertainment and educational purposes; online entertainment, namely, providing online electronic games, providing online video games, providing online co-op video games, live or pre-recorded streaming of game in the field of video games, computer games, online games, virtual reality, augmented reality and television and film entertainment and broadcasting; entertainment services, namely, providing temporary use of non-downloadable games via the internet; providing online news and information in the field of computer games, virtual reality, augmented reality, television and film entertainment and broadcasting; providing a website for organising, planning and conducting exhibition events between computer game players and interest groups for entertainment purposes; provision of computer games, online video games, virtual reality games, augmented reality games, television programmes and films, all for entertainment purposes; Providing non-downloadable electronic publications in the nature of newsletters, journals, magazines, manuals and guidebooks from a global computer network and the Internet in the fields of video games, computer games, online games, virtual reality, augmented reality, and television and film entertainment and broadcasting; Publication of printed matter in the field of video games, computer games, online games, virtual reality, augmented reality and television and film entertainment and broadcasting; Video game entertainment services in the nature of providing online video games; Publication of computer games, online games, virtual reality games and augmented reality games; virtual reality game services; augmented reality game services; production, presentation and distribution of sound recordings and video recordings; production, presentation and distribution of films; production, presentation and distribution of television programmes; organisation, production and presentation of competitions, contests, games, game shows, quizzes, fun days, exhibitions, shows, roadshows, staged events, live performances and participation events; information, consultancy and advisory services relating to the aforesaid services

Education and Entertainment

Design and development of computer hardware and software in the field of video games, computer games, online games, virtual worlds, virtual reality and augmented reality; development of computer software for virtual worlds software development; design and development of computer game software; design services in the field of production of computer and video games and interactive entertainment products; design and development virtual reality, virtual worlds and augmented reality software and hardware; development of computer game hardware; programming of computer software in the field of video games, computer games, online games, virtual worlds, virtual reality and augmented reality; provision of technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems in the fields of video, computer and interactive and virtual reality and augmented reality game software, computer game hardware and online computer games; development of online software platforms in the field of video games, computer games, online games, virtual worlds, virtual reality and augmented reality; server hosting services; web hosting services; software as a service services (SaaS) featuring software for use in designing and developing computer games and video games in the field of video games, computer games, online games, virtual worlds, virtual reality and augmented reality; platform as a service (PaaS) featuring computer software platforms for gaming and virtual reality in the field of video games, computer games, online games, virtual worlds, virtual reality, and augmented reality; updating of computer software in the field of video games, computer games, online games, virtual worlds, virtual reality and augmented reality; providing temporary use of non-downloadable computer game software; providing software as a service (SaaS) services featuring software that enables users to create, upload, and share user-generated content and game items for use in video games, computer games, online games, virtual worlds, virtual reality and augmented reality; providing platform as a service (PaaS) services featuring software that enables users to create, upload, and share user-generated content and game items for use in video games, computer games, online games, virtual worlds, virtual reality and augmented reality; collection, analysis and reporting of data concerning usage and performance of gaming and virtual reality, virtual worlds or augmented reality related software, applications, computer and video games, websites, virtual worlds and audio visual content; information, consultancy and advisory services relating to the aforesaid services

Computer and Scientific