Downloadable software and mobile applications for use in sports, entertainment, and fan engagement, namely for authenticating, tracking, and interacting with physical and digital products through Near Field Communication (NFC), blockchain technology, and non-fungible tokens (NFTs); electronic tags and smart devices incorporating NFC chips for use with sports apparel, sporting goods, and collectibles; downloadable digital files authenticated by NFTs, namely digital images, multimedia files, text, audio, and video relating to sports and fashion; computer software platforms, recorded or downloadable, for creating, managing, and verifying digital ownership, fan interaction, and data analytics.
Electrical and Scientific Apparatus