87077830
Jun 20, 2016
Aug 29, 2017
Active Trademark
Computer game software using a smartwatch or mobile phone to register the speed, accuracy, length, and swinging motion of a person's hand, foot, or body part, in a way to be competitive with one's self or others in a game where results can, if wanted, be displayed on an electronic tablet, mobile phone, smartwatch, or TV
Electrical and Scientific Apparatus