WH WHEEL HOUSE
Mark Identification

WH WHEEL HOUSE

Serial Number

97221025

Filing Date

Jan 14, 2022

Trademark by

WHEELHOUSE GAMES INC.

Classification Information

Downloadable software for use in competing with other users to predict the performances of real-life athletes, gamers, game plays, and game outcomes through interactive outcome selections in sports, e-sports and fantasy sports; Downloadable databases in the fields of sports statistics, e-sports statistics, sports team information, individual athlete statistics and information, and individual gamer statistics and information

Electrical and Scientific Apparatus

Providing on-line facilities for real-time interaction with other computer users and electronic bulletin boards concerning sports, e-sports and fantasy sports

Telecommunications

Entertainment services in the nature of fantasy sports leagues; Entertainment services in the nature of arranging and conducting e-sports competitions; Entertainment services in the nature of providing information relating to the organizing of sporting exhibitions; Entertainment in the nature of providing an online portal for arranging contests in the nature of enabling users to create and challenge other users to correctly predict the outcome of a sporting event in fun or real money or gift-card based contests and games; Arranging of contests; Online non-downloadable databases in the fields of sports statistics, e-sports statistics, sports team information, individual athlete statistics and information, and individual gamer statistics and information

Education and Entertainment

Entertainment services in the nature of sports leagues, e-sports leagues and fantasy sports leagues, namely, creating an on-line community for recreational athletes for the purpose of connecting players, teams and leagues and organizing game and e-sports activities; Online non-downloadable software for use in competing with other users to predict the performances of real-life athletes, gamers, game plays, and game outcomes through interactive outcome selections in sports, e-sports and fantasy sports; Computer services, namely, creating an on-line virtual environment for sports leagues, e-sports leagues, fantasy sports leagues, and associated sports fans and gaming fans

Computer and Scientific

Online social networking services in the field of challenging other users to correctly predict the outcome of a sporting event in fun or real money or gift-card based contests and games

Personal