79248834
Aug 20, 2018
Mar 24, 2020
Active Trademark
Downloadable user-generated computer application software for interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms accessible via mobile phones and mobile computer devices, namely, software for allowing users to access, download, edit, personalize and upload multimedia user-generated data content predominantly for the purposes of entertainment, education and social media use; downloadable communication software for connecting computer network users predominantly for the purposes of entertainment, education and social media use; downloadable computer software applications for interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms, namely, software for database management of multimedia user generated data content predominantly for the purposes of entertainment, education and social media use; computer game software downloaded from the internet for use on interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms predominantly for the purposes of entertainment, education and social media use; downloadable software applications for use on interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms for allowing users to access, download, edit, personalize and upload content in the nature of photos predominantly for the purposes of entertainment, education and social media use; interactive computer game software for interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms, predominantly for the purposes of entertainment, education and social media use; downloadable interactive entertainment game software for use with computers predominantly for the purposes of entertainment, education and social media use; downloadable interactive video game software for interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms, predominantly for the purposes of entertainment, education and social media use; interactive multimedia content in the nature of musical and animated video recordings; interactive multimedia content in the nature of downloadable image files containing digitally stored photographs; downloadable interactive multimedia content in the nature of digital music from the internet; interactive multimedia content in the nature of audio recordings featuring music and sound effects; computer programs for interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms for electronic image processing predominantly for the purposes of entertainment, education and social media use; computer programs for interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms for processing data predominantly for the purposes of entertainment, education and social media use; computer programs for interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms for processing information predominantly for the purposes of entertainment, education and social media use; computer programs for interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms for producing computer graphics information predominantly for the purposes of entertainment, education and social media use; computer programs for interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms for creating photographic images predominantly for the purposes of entertainment, education and social media use; computer programs for interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms for manipulating graphic images predominantly for the purposes of entertainment, education and social media use; computer programs for interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms for manipulating photographic images predominantly for the purposes of entertainment, education and social media use; interactive multimedia content in the nature of downloadable electronic recorded data files featuring data relating to music, videos, animations, virtual reality, extended reality and augmented reality; interactive multimedia content in the nature of downloadable image files containing digitally stored images featuring animations and photographs predominantly for entertainment or educational purposes; interactive multimedia content in the nature of downloadable image files containing photographs; interactive multimedia content in the nature of downloadable music files; interactive multimedia content in the nature of downloadable podcasts in the field of virtual reality, extended reality and augmented reality predominantly for the purposes of entertainment, education and social media use; electronic filters predominantly for the purposes of entertainment, education and social media use; photographic filters predominantly for the purposes of entertainment, education and social media use; downloadable electronic publications, namely, magazines in the field of entertainment, information technology, interactive multimedia content, namely, virtual reality and extended reality and augmented reality sold and distributed via downloading such magazines from the internet, predominantly for the purposes of entertainment, education and social media use; none of the aforesaid goods provided in relation to logistics, transport or delivery industries in any way
Electrical and Scientific ApparatusProviding access to databases that allow users to access, download, edit, personalise, and upload user generated content, predominantly for the purposes of entertainment, education and social media use; providing access to chat rooms via the Internet predominantly for the purposes of entertainment, education and social media use; broadcasting or transmission of user generated recorded messages and information via computers predominantly for the purposes of entertainment, education and social media use; computer aided transmission of user generated messages and user generated content in the nature of images predominantly for the purposes of entertainment, education and social media use; delivery of user generated messages over electronic audiovisual media predominantly for the purposes of entertainment, education and social media use; electronic transmission of user generated messages predominantly for the purposes of entertainment, education and social media use; providing on-line electronic bulletin message boards for transmission of user-generated messages among computer users predominantly concerning entertainment information, education information and social media information; electronic storage and transmission of user generated messages predominantly for the purposes of entertainment, education and social media use; audiovisual communication services in the nature of transmitting streamed user generated audiovisual recordings via the Internet predominantly for the purposes of entertainment, education and social media use; audiovisual transmission services via the Internet featuring user generated audiovisual content predominantly for the purposes of entertainment, education and social media use; electronic user generated data transmission predominantly for the purposes of entertainment, education and social media use; electronic user generated data transmission services over telecommunications networks predominantly for the purposes of entertainment, education and social media use; digital transmission services in the nature of transmission of user generated digital files predominantly for the purposes of entertainment, education and social media use; electronic transmission of user generated data, information, pictures, images, audio and/or video for the purpose of allowing users to upload, post or display the aforementioned user content via online forums in the nature of interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms predominantly for the purposes of entertainment, education and social media use; transmission of digital user generated files predominantly for the purposes of entertainment, education and social media use; transmission of user generated information on a wide range of topics, including online interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms and over a global computer network predominantly for the purposes of entertainment, education and social media use; video transmission services via the Internet featuring user generated videos predominantly for the purposes of entertainment, education and social media use; providing online forums for transmission of user generated messages among computer users predominantly for the purposes of entertainment, education and social media use; communication by electronic means in the nature of electronic computer terminals predominantly for the purposes of entertainment, education and social media use; providing telecommunications connections to a global computer network predominantly for the purposes of entertainment, education and social media use; streaming of user generated data predominantly for the purposes of entertainment, education and social media use; netcasting in the nature of broadcasting of user generated video and audio programming over a global computer network predominantly for the purposes of entertainment, education and social media use; none of the aforesaid services provided in relation to logistics, transport or delivery industries in any way
TelecommunicationsEntertainment services, namely, an ongoing multimedia program featuring education and comedy distributed via various platforms across multiple forms of transmission media; providing information, including online, about education, sports training, entertainment, sporting and cultural activities related to art culture; provision of entertainment services in the nature of provision of continuing shows featuring news and comedy via an online forum, namely, the Internet; video entertainment services in the nature of providing online video games and content relating to augmented reality, virtual reality and extended reality; educational services in the nature of providing seminars in the field augmented reality, software creation and entertainment; electronic publication of books and magazines featuring information on a wide range of topics, delivered via online and over a global computer network; providing online, non-downloadable electronic publications, namely, books and magazines featuring information about virtual reality, extended reality and augmented reality, computer software and entertainment; providing online videos, not downloadable featuring music; publication of multimedia material in the nature of digital video and audio recordings online; production of audio and/or video recordings in the nature of videos, other than advertising or commercials; organizing and providing youth sporting activities; providing information relating to organizing community cultural activities; educational training services in the nature of computer education training services
Education and EntertainmentAdvisory services relating to computer software for interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms for allowing users to access, download, edit, personalize and upload multimedia user-generated data content predominantly for the purposes of entertainment, education and social media use; computer software consultancy for interactive multimedia platforms, interactive multimedia virtual reality platforms, interactive multimedia extended reality platforms and augmented reality platforms for allowing users to access, download, edit, personalize and upload multimedia user-generated data content predominantly for the purposes of entertainment, education and social media use; computer software development for software that allows users to access, download, edit, personalize and upload multimedia user- generated data content predominantly for the purposes of entertainment, education and social media use; hosting of software as a service, namely, software for allowing users to access, download, edit, personalize and upload multimedia user-generated data content predominantly for the purposes of entertainment, education and social media use; application service provider, namely, provision of online non-downloadable software for use in allowing users to access, download, edit, personalize and upload multimedia user-generated data content predominantly for the purposes of entertainment, education and social media use; software as a service, featuring software for use in allowing users to access, download, edit, personalize and upload multimedia user-generated data content predominantly for the purposes of entertainment, education and social media use; online provision of web-based applications, namely, non-downloadable applications for allowing users to access, download, edit, personalize and upload multimedia user-generated data content predominantly for the purposes of entertainment, education and social media use; creating and designing web pages for others, including creating virtual communities for registered users to interact and participate in discussions predominantly for the purposes of entertainment, education and social media use; creating website based indexes of web- based information for searching purposes predominantly for the purposes of entertainment, education and social media use; hosting computer web-sites that allows users to access, download, edit, personalize and upload multimedia user-generated data content predominantly for the purposes of entertainment, education and social media use; none of the aforesaid provided in relation to logistics, transport or delivery industries in any way
Computer and Scientific