VS VIRTUAL SPORTS LIVE YOUR GAMES
Mark Identification

VS VIRTUAL SPORTS LIVE YOUR GAMES

Serial Number

87981480

Filing Date

Jan 25, 2018

Trademark by

VIRTUAL SPORTS ENTERTAINMENT LLC

Classification Information

Entertainment services, namely, providing facilities and equipment for playing laser tag games, immersive virtual reality experiences, virtual reality bays, soft-core weaponry combat and assault courses for use with guns, pistols, air guns rapid-fire mini guns, revolver-style gatling guns (gat), cannons, rifles, blasters, missile launchers, or other non-lethal weapons utilizing spongy artillery, whistler darts, foam projectiles, paintballs, or other non-lethal ammunition for head-to-head or team competition; location-based entertainment in the nature of indoor golf course featuring golf simulators; entertainment in the nature of providing indoor golf facilities featuring interactive golf simulators; entertainment in the nature of a golf activity center, golf and virtual golf games, and miniature golf; entertainment services, namely, organization of combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; entertainment services, namely, arranging and conducting of competitions for combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; entertainment services, namely, providing virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment, purposes; entertainment services in the nature of arranging and conducting live interactive games for corporate events and team building; providing a web site featuring information in the form of non-downloadable photographic, audio and video content relating to competitions for combined sporting and electronic gaming events in which competitors interact in physical and virtual environments; interactive game programs; downloadable electronic game software for use on mobile and cellular phones and on mobile computing devices; software as a service (SAAS) services featuring virtual reality and augmented reality game software for recreational, leisure, or entertainment purposes

Education and Entertainment