VR+
Mark Identification

VR+

Serial Number

87917641

Filing Date

May 11, 2018

Trademark by

NVIDIA CORPORATION

Classification Information

Computer software for operating and managing integrated circuit components; application programming interface (API) for software which facilitates data retrieval, upload, download, access and management; computer software for use as an application programming interface (API) for use in building software applications; audio and video receivers; audio speakers; audio transmitters; base chargers for mobile electronic devices; cables for optical signal transmission; cameras; charging docks for mobile electronic devices ; optical cables; plug-in connectors; charging stands for mobile electronic devices; computer game software; computer graphics software; computer software for object tracking, motion control and content visualization; computer hardware and computer software for professional designers, engineers, and scientists for advanced graphics processing and visual computing; semiconductors; chipsets; computer hardware; computer peripheral devices; computer screens; software for controlling the operation of audio and video devices; software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes; software for management, storage and network management of digital media, and enhancement of graphical and video display; software for sending and receiving electronic messages, alerts, notifications and reminders; software for the display of digital media; software for performing computer graphics operations and improving graphical and video display capabilities; computer monitors; computer, video and touch screen monitors; connection cables; digital audio and video players; digital media servers; digital media streaming devices; docking stations for mobile electronic devices; downloadable computer graphics; downloadable electronic game programs; earphones; electric cables; electric sensors; electrical adapters; electrical and electronic connectors; electrical audio and speaker cables and connectors; electronic cables parts and fittings; copper cables; electronic display screens; electronic display interfaces; electronic game software; electronic game streaming devices in the nature of game consoles, game controllers, portable digital audio, video and multimedia players; electronic publications recorded on computer media, in the nature of books, manuals, magazines e-zines and newsletters featuring information regarding electronic game devices and electronic games; electronic sensor devices for object and motion detection, recognition and tracking; cameras, video projectors, and microphones for gesture, facial, and voice detection, capture and recognition; electronic, computer, interactive and video game software; external chargers; cell phone faceplates; flat panel display screens; electronic game software for handheld electronic devices; electronic game software for wireless devices; gesture recognition software; graphics processing units (GPUs); graphics cards; add-in cards; video cards; hand held electronic devices, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks; handheld entertainment device, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks; hardware and software for detecting objects, user gestures and commands; hardware and software for operating sensor devices; head-mounted video display; headphones; headsets for use with computers; headsets for use with video game console; gaming headsets adapted for use in playing video games; software for playing video games for use with headsets; high performance computer hardware with specialized features for enhanced game playing ability; holders for mobile electronic devices, namely, mobile phones, tablets, game consoles, game controllers, and portable digital audio, video and multimedia players; holders, armbands, clips and carrying cases specially adapted for mobile electronic devices, namely, mobile phones, tablets, game consoles, game controllers, and portable digital audio, video and multimedia players; integrated circuit components for graphics and video systems, namely, multimedia accelerators, graphic accelerators and peripheral units; integrated circuits; interactive entertainment software for streaming multimedia entertainment content; interactive multimedia computer game programs; laser equipment for non-medical purposes; LCD display screens; loudspeakers; magnetically encoded gift cards; messaging software for sending and receiving electronic messages, notifications, and alerts; microphones; mobile digital computing devices, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks; mobile entertainment device, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks; personal assistant software, namely, wireless communication software for voice, audio, video, and data transmission; projection screens; protective covers and cases for mobile electronic devices; protective sleeves for mobile electronic devices, namely, mobile phones, tablets, game consoles, game controllers, and portable digital audio, video and multimedia players; receivers of electronic signals; rechargeable electric battery devices, namely, rechargeable batteries and portable power supplies; rechargeable external battery packs for use with mobile electronic devices; remote controls for mobile electronic devices; electronic sensors for monitoring physical movements; software and firmware for controlling, configuring and managing controllers; software and firmware for enabling electronic devices to share data and communicate with each other; software and firmware for operating system programs; computer software development tools; software driver programs for electronic devices for enabling computer hardware and electronic devices to communicate with each other; software for converting natural language into machine-executable commands; software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via computer and communication networks; software for creating, managing, and interacting with an online community; software for facilitating and arranging for the financing and distribution of fundraising and donations; software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; software for modifying and enabling transmission of images, audio, audio visual and video content and data; software for managing online charitable fundraising services and financial donation services; software for ordering and/or purchasing goods and services; software for organizing, searching for and managing events; software for planning activities with other users, making recommendations; software for processing images, graphics, audio, video, and text; software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware; computer application software for mobile phones, namely, software for social and destination mapping allowing users to share location data, maps, and directions; software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information; computer software for use as an application programming interface (API); software for wireless content, data and information delivery; software in the nature of a mobile application; software used for gaming and the storage of electronic data; software, firmware and hardware for use in visual, voice, audio, motion, eye and gesture tracking and recognition; software, namely, an interpretive interface for facilitating interaction between humans and machines via voice and text message-enabled conversational agents and chat bots; stands for mobile electronic devices; video and computer game programs; video display hardware, namely, hardware for enhancement of graphical and video display; video display software for enhancement of graphical and video display; video game software; video receivers; video screens; liquid crystal display (LCD) monitors; liquid crystal displays; wall mounts for mounting mobile electronic devices, namely, mobile phones, tablets, game consoles, game controllers, and portable digital audio, video and multimedia players; wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable head-mounted displays; wireless charging cases; computer peripherals; wireless transmitters and receivers for reproduction of sound and signals; computers; supercomputers; system-on-chip processors; integrated circuits for enhancing graphical and video display; Eye glasses; goggles adapted for use in playing video games; drivers; wireless handheld controllers; mobile phones; cell phones; wireless communication devices for voice, data or image transmission; Electric charging cables; digital audio and video players and recorders; televisions; television receivers; television monitors; set top boxes; handheld computers; tablet computers; notebook computers; digital media players; motion tracking sensors; software for tracking motion; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones for playing video games

Electrical and Scientific Apparatus

Computer game consoles for use with an external display screen or monitor; computer game joysticks; computer gaming consoles for recreational game playing; controllers for computer games; controllers for game consoles; electronic game equipment with a watch function; electronic game machines other than those adapted for use with an external display screen or monitor, namely, handheld gaming consoles and portable digital audio, video and multimedia players for receipt, storage and transmission of text, graphics and multimedia content; electronic games other than those adapted for use with television receivers only; electronic gaming machines for use with an external display screen or monitor; face plates for video game consoles for use with external monitors; fitted covers specially adapted to protect video game consoles for use with an external display screen or monitor; fitted plastic films known as skins for covering and protecting electronic game playing apparatus, namely, video game consoles and hand-held video game units; floor-standing units for playing electronic games other than in conjunction with a television or computer; game controllers for computer games; game controllers in the nature of keyboards for computer games; games adapted for use with television receivers; mobile gaming devices, namely, gaming machines with or without video output for playing computer games and video games; gaming devices; gaming headsets adapted for use in playing video games; gaming headsets and helmets adapted for use in playing video games; hand-held electronic devices for playing digital games; hand-held electronic devices, namely, for use with computer games and video games; hand-held joy stick units for playing video games; hand-held electronic games adapted for use with television receivers only; hand-held entertainment devices; handheld game consoles; hand-held games with liquid crystal displays; hand-held units for playing electronic games for use with external display screen or monitor; hand-held units for playing electronic, computer, interactive, and video games; home video game machines; LCD game machines; mobile digital computing devices for playing digital games; mobile entertainment devices; mobile gaming devices; player-operated electronic controllers for electronic video game machines; portable games with liquid crystal displays; portable games with liquid crystal displays; protective carrying cases specially adapted for handheld video games and video game consoles; protective carrying cases specially adapted for video game consoles for use with an external display screen or monitor; protective covers specially adapted for electronic game playing apparatus, namely, video game consoles and hand-held video game units; standalone video game machine; stands for electronic game playing apparatus, namely, video game consoles and hand-held video game units; tabletop units for playing electronic games other than in conjunction with a television or computer; toys, games and playthings; video game consoles for use with an external display screen or monitor; video game consoles; video game interactive hand held remote controls for playing electronic games; video game interactive remote control units; video game joysticks; video game machines for use with external display screen or monitor; video game machines for use with televisions; video game machines; video gaming consoles for playing computer games; video output game machines for use with external display screen or monitor; video output game machines for use with televisions; wearable peripherals for playing video games specially adapted for computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones

Toys and Sporting Goods

advanced product research in the field of artificial intelligence; providing online sites that give users the ability to upload, modify and share content, information, experiences, and data; application service provider (ASP) services featuring application programming interface (API) software for image rendering, modeling, and image manipulation and processing; application service provider (ASP) services featuring application programming interface (API) software for ray tracing and image rendering, modeling, and image manipulation and processing; cloud computing services, namely, consulting in the field of cloud computing and cloud hosting provider services; cloud-based supercomputing featuring software for use in the fields of artificial intelligence, machine learning, deep learning, high performance computing, distributed computing, virtualization, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence; computer programming services for customers that enable the customers digital and handheld devices to download and utilize games and entertainment related content; computer software design, computer programming, or maintenance of computer software; consulting services in the field of gaming technology and graphics software; design and development of computer hardware and software; design and development of computer hardware and software in the fields of machine learning, deep learning, and deep neural networks; design and development of computer hardware and software in the fields of self-driving and autonomous land vehicle electronic computing platforms and systems; design and development of computer software for use with medical technology; design and development of computer software for vehicle simulation; design and development of software for fine-tuning, development, diagnostics for vehicles, calibration, configuration and diagnostics of electronic systems; design of computer hardware, software and peripherals for others; design, development, customization, integration, support and maintenance of computer software; design, programming or maintenance of artificial intelligence software; designing and developing computer game software and video game software designing of machines, apparatus, instruments, including their parts, or systems composed of such machines, apparatus and instruments; development of computer hardware for use in connection with electronic and interactive multimedia games; electronic and interactive multimedia game development services; electronic storage of data; graphics design services, namely, creating 3D content, 3D product renderings, photorealistic renderings and models; image processing software design; industrial analysis and research services in the field of vehicle technology, vehicle simulations and vehicle test stands; Providing temporary use of non-downloadable cloud-based software for artificial intelligence for use with a supercomputer; Providing temporary use of non-downloadable software for 3D-visualization, 3D modeling and 3D rendering; Providing temporary use of non-downloadable software for autonomous vehicle simulation; Providing temporary use of non-downloadable software for computer graphics; Providing temporary use of non-downloadable software for data management, analytics and pattern and activity recognition; Providing temporary use of nondownloadable software for detecting objects, user gestures and commands; Providing temporary use of non-downloadable software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors; Providing temporary use of non-downloadable software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes; Providing temporary use of non-downloadable software for facilitating interaction between humans and machines; Providing temporary use of non-downloadable software for machine learning, deep learning, and deep neural networks; Providing temporary use of non-downloadable software for machine learning, deep learning, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence; Providing temporary use of non-downloadable software for object tracking, motion control and content visualization; Providing temporary use of non-downloadable software for operating sensor devices; Providing temporary use of non-downloadable software for others to use for the development of software for self-driving and autonomous land vehicle electronic computing platforms and systems; Providing temporary use of non-downloadable software for processing electronic payments; Providing temporary use of non-downloadable software for processing images, graphics, audio, video, and text; Providing temporary use of non-downloadable software for streaming multimedia entertainment content; Providing temporary use of non downloadable software for the operation, control, maintenance, and management of land vehicles, self-driving and autonomous land vehicles and land vehicle components, for land vehicle navigation, for travel and trip planning, for communications and for collecting, tracking, analyzing, and reporting data and information in the field of self-driving and autonomous land vehicles; Providing temporary use of non-downloadable software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works; Application service provider featuring temporary use of nondownloadable application programming interface (API) software for use in the fields of artificial intelligence, machine learning, deep learning, high performance computing, distributed computing, virtualization, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence; Providing temporary use of non-downloadable software for use in electronic storage of data; Providing temporary use of non-downloadable software for use in managing, gathering and organizing data, medical images, and information in the field of medical clinical trials and medical research; Providing temporary use of non-downloadable software for use in visual, voice, audio, motion, eye and gesture tracking and recognition; platform as a service (PAAS) featuring computer software platforms for downloading, storing, viewing, playing and interacting with digital content; platform as a service (PAAS) featuring computer software platforms for downloading, storing, viewing, playing and interacting with digital content and computer software applications; platform as a service (PAAS) featuring computer software platforms for downloading, storing, viewing, playing and interacting with digital content, computer and video games and computer software applications; platform as a service (PaaS) featuring computer software platforms for electronic gaming and graphic design platform as a service (PaaS) featuring computer software platforms for natural language processing, machine learning, voice command and recognition, converting speech to text, data analytics, and artificial intelligence; platform as a service (PaaS) featuring knowledge-based artificial intelligence computer software platforms, data analytics software platforms, and automation software platforms for use in the fields of artificial intelligence, machine learning, deep learning, high performance computing, distributed computing, virtualization, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence; platform as a service (PaaS) featuring software platforms for electronic gaming and graphic design; platform as a service (PAAS) featuring software platforms for social networking and transmission of images, audio-visual content, video content and messages; platform as a service (PAAS) featuring software platforms for transmission of images, audio-visual content, video content and messages; platform as a service (PAAS) services featuring computer software platforms for allowing users to perform electronic business and e-commerce transaction; providing an online network service that enables users to transfer personal identity data to and share personal identity data with and among multiple online facilities; providing application programming interface (API) software for use in electronic messaging and transmission of audio, video, images, text, content and data; Application service provider featuring application programming interface (API) software for use in transmission of audio, video, images, text, content and data; providing artificial intelligence computer programs on data networks; providing cloud computing services featuring software for use in application development for entertainment, social, financial, business collaborative, gaming, and integration of private and public cloud computing environments; Providing temporary use of non-downloadable computer programs for use in collecting, analyzing and reporting of data on data networks; Technical support services, namely, computer software technical support services, technical information and technical support regarding software patches, upgrades and updates; providing information from searchable indexes and databases of information, including text, electronic documents, databases, graphics, electronic media, images and audio visual content via the internet and communication networks; providing temporary use of non-downloadable software to allow users to perform electronic business transactions via the internet and communications networks; providing online facilities featuring technology that enables online users to create personal profiles featuring social and business networking information and to transfer and share such information among multiple online facilities; providing temporary use of online non-downloadable software for image rendering, modeling, and image manipulation and processing; providing temporary use of online non-downloadable software for machine learning, deep learning, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining and predictive analytics; providing temporary use of online nondownloadable software for machine learning, deep learning, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence; providing temporary use of online non-downloadable software for ray tracing and image rendering, modeling, and image manipulation and processing; providing personal assistant software, namely, wireless communication software for voice, audio, video, and data transmission; providing temporary use of online non-downloadable software for facilitating and arranging for the financing and distribution of fundraising and donations; providing temporary use of online non-downloadable software for online charitable fundraising services and financial donation services; providing software technological support services and consultation in the fields of software, development and use of computer hardware; providing temporary use of non-downloadable cloud-based software for use in the management of medical imaging data; providing temporary use of non-downloadable computer software enabling hardware and electronic devices to communicate with each other; providing temporary use of non-downloadable computer software for advanced graphics processing for computer graphics; providing temporary use of non-downloadable computer software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes; providing temporary use of nondownloadable electronic game software; providing temporary use of non-downloadable interactive entertainment software for streaming multimedia entertainment content; providing temporary use of non-downloadable software enabling hardware and electronic devices to share data and communicate with each other; providing temporary use of on-line non-downloadable software for accessing and using a cloud computing network; research and design in the field of vehicle technology, vehicle simulation and vehicle testing; scientific and technological services and research and design relating thereto; software as a service (SaaS) featuring computer software for others to use for the development of software for self-driving and autonomous land vehicle electronic computing platforms and systems; software as a service (SaaS) featuring computer software for use in the fields of artificial intelligence, machine learning, deep learning, high performance computing, distributed computing, virtualization, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence; software as a service (SaaS) featuring software for vehicles in the field of electronic control systems for land motor vehicles; software as a service (SaaS) featuring software for vehicles in the field of self-driving and autonomous land vehicle and self-driving and autonomous land vehicle component operation, control, maintenance, management and communication; software as a service (SaaS) featuring software platforms for electronic gaming and graphic design; software as a Service (SaaS) services featuring software for machine learning, deep learning, and deep neural networks; software as a service (SAAS) services featuring software for sending and receiving electronic messages, notifications and alerts; software as a service, namely, providing a customer service software platform to enable interaction between customers and service representatives to resolve product issues; computer software development; providing temporary use of non-downloadable software for sending and receiving electronic messages, notifications, and alerts; providing temporary use of non-downloadable software for integrating electronic data with real world environments for the purpose of capturing, processing, and visualizing modeling and placement of goods of others and visual image markers; software platform for software development featuring software development kits (SDKs) for technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; troubleshooting in the nature of diagnosing problems with consumer electronics

Computer and Scientific