87447633
May 12, 2017
Apr 9, 2019
Active Trademark
Virtual reality software for rehabilitation and mental health for use in improving range of motion, improving mobility, improving quality of life, pain management and mental wellness; virtual reality game software; virtual reality headsets; virtual reality glasses; virtual reality software for physical therapy, occupational therapy, preoperative and postoperative use, pain management and improving mental health for use in gait training, complementing treatment plans, improving quality of life, pain management and mental wellness; virtual reality software for use in the medical field for use with gait training, physical therapy practices, occupational therapy practices, as part of treatment plans for rehabilitation, improving quality of life, pain management and mental wellness; virtual reality software for use in post-traumatic stress disorder therapy; virtual reality software for use in the physical therapy field for use in gait training, physical therapy, occupational therapy, rehabilitation, complementing rehabilitation treatment plans, improving quality of life, pain management and mental wellness; virtual reality software in the field of physical rehabilitation for use in gait training, improving mobility, improving range of motion, complementing rehabilitation treatment plans, improving quality of life, pain management and mental wellness; virtual reality training simulation software in the field of physical rehabilitation; computer game programs; computer programs for video and computer games; interactive video game programs; interactive multimedia computer game programs; virtual reality game programs; computer game software for providing game experiences using augmented reality, virtual reality and/or mixed reality models; downloadable computer game software, video game software, interactive multimedia computer game software, and virtual reality game software; DVDs and computer cartridges featuring computer games, video games, interactive multimedia computer games, and virtual reality computer games; virtual reality software for visualization, navigation, and interaction with computer aided designs; software for visualization, manipulation, virtual reality immersion and integration of digital graphics and image contents with user generated graphics and image contents; virtual reality software for immersion therapy; electronic instructional manuals recorded on computer media distributed with the foregoing, namely, electronic manuals providing instruction on the use of virtual reality software and virtual reality headsets
Electrical and Scientific Apparatus