Providing online temporary use of non-downloadable software for streaming video games to others; Platform as a service (PAAS) featuring computer software platforms for online, multiplayer and collaborative video gaming; Platform as a service (PAAS) featuring computer software platforms for participating in video gaming and e-sports; Providing temporary use of online non-downloadable software and software as a service (SAAS) featuring software, both for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, video game content, digital media, images, music, audio, video and animations, in the fields of video gaming and e-sports, e-sports competitions, current events, music events, concerts, news media and popular culture; Providing temporary use of online non-downloadable software and software as a service (SAAS) featuring software, both for messaging, chat and social networking in the fields of video gaming, e-sports, e-sports competitions, current events, music events, concerts, news media and popular culture; Providing temporary use of online non-downloadable software and software as a service (SAAS) featuring software, both for interactive streaming of live video gaming and e-sports competitions; Providing temporary use of online non-downloadable software and software as a service (SAAS) featuring software, both to enable users to designate specific content for future viewing; Providing temporary use of online non-downloadable software and software as a service (SAAS) featuring software, both for accessing, browsing and searching online databases; Providing online temporary use of non-downloadable computer software for participating in video gaming and e-sports purposes; providing online temporary use of non-downloadable video gaming and e-sports software; Hosting of third party digital content in the nature of videos, audio, music, text, data, images, software, applications, and other electronic works in the nature of audio and video content related to video gaming and e-sports on the internet; Creating an on-line community for professional and recreational e-athletes for the purpose of connecting players, teams and leagues in the fields of video gaming and e-sports, and for the purpose of organizing video gaming and e-sports activities; Computer services, namely, providing an online community for computer users to participate in discussions, obtain feedback, form virtual communities, and engage in social networking in the fields of video gaming, e-sports, e-sports competitions, current events, music events, concerts, news media and popular culture; Software as a service (SAAS) featuring software that allows gamers to live broadcast their video games, watch video games being played by others and collaborate with others playing online video games; Software as a service (SAAS) services featuring software for displaying in-video game data and scores; Software as a service (SAAS) services featuring software for recording time in video games; Software as a service (SAAS) services featuring software for recording video game footage; Software as a service (SAAS) services featuring software for database management in the field of video gaming and e-sports; Providing a website allowing users to download music; Providing temporary use of an online non-downloadable software application where advertisers, marketers, and content providers can reach, engage, and interact with online users for the purposes of promotion or advertising
Computer and Scientific