TWELFES
Mark Identification

TWELFES

Serial Number

79392218

Filing Date

Nov 23, 2023

Trademark by

MADAME BERTHIER ANNE-CHRISTINE

Classification Information

Animated cartoons; video tapes featuring cartoons or in the nature of cinematographic films; apparatus and instruments for recording, transmitting, reproducing sound or images; interactive and non-interactive magnetic recording media, sound recording disks; audio tapes, video cassettes, compact discs, laser discs, video discs and optical discs, DVDs, CD-Is and CD-ROMs; holograms; slides and animated cartoons; data processing equipment and computers; prerecorded computer game programs; multimedia game software; interactive multimedia software; video game software; software for provision of access to a computer or data transmission network, particularly to a global communication network (such as the Internet) or to a private or restricted network (such as an intranet); downloadable electronic publications; software to enable downloading, access, publishing, displaying, tagging, blogging, broadcasting, linking, sharing or otherwise providing electronic content or information via computer and communications networks in the field of cartoons, information and education

Electrical and Scientific Apparatus

Paper, cardboard and goods made from these materials, not included in other classes; postcards, books and particularly children's books and books for young people, newspapers, periodicals, magazines; comic strips, printed matter; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paintbrushes; instructional or teaching material (except apparatus); packaging material of plastic materials; printing type; printing blocks

Paper Goods and Printed Matter

Games; toys; stuffed toys, puppets and figurines (toys); playing cards; parlor games; jigsaw puzzles; games other than those adapted for use with an external display screen or monitor; balls for games; game consoles

Toys and Sporting Goods

Education; training; teaching, entertainment; organization of events and exhibitions for cultural, teaching and educational purposes; publishing, editing and dissemination of books, newspapers, periodicals and comics; online publishing services; producing live films and animation; design, direction, production, post-production, editing, mixing, distribution and performance of audiovisual programs, films for the cinema and television, animated cartoons, radio programs and shows; entertainment, including audiovisual, multimedia, radio entertainment and entertainment via global communication networks (the Internet) or private or reserved access networks (Intranet)

Education and Entertainment