Mark Identification

TREJOVERSE

Serial Number

98364340

Filing Date

Jan 18, 2024

Trademark by

TREJO DANNY

Classification Information

Aprons; Bandanas; Bathrobes; Beanies; Coats; Dresses; Footwear; Hats; Hoodies; Jeans; Leggings; Pajamas; Pants; Ponchos; Scarves; Shirts; Shoes; Shorts; Skirts; Sneakers; Socks; Sweatshirts; Baby bibs not of paper; Baseball caps; Bathing suits; Bathing trunks; Bermuda shorts; Boxer briefs; Caps being headwear; Flip-flops for use as footwear; Golf caps; Gym shorts; Jogging suits; Muscle tops; One piece garment for infants and toddlers; Polo shirts; Pom-pom beanies; T-shirts; Ties as clothing; Waist belts; Wristbands as clothing; Yoga pants; Clothing jackets

Clothing

Online retail store services featuring virtual goods, namely, objects and creations for use in online virtual worlds

Advertising and Business

Downloadable image files containing artwork authenticated by non-fungible tokens (NFTs); Downloadable software for for providing access to an online 3D virtual environment, namely, software for use in creating, manipulating and participating in 3D virtual environments; Downloadable video game programs; Downloadable video game software

Electrical and Scientific Apparatus

Erasers; Paperweights; Pencils; Pens; Stencils; Stickers; Adhesive note pads; Ball pens; Blank paper notebooks; Blank writing journals; Book marks; Bumper stickers; Calendar desk pads; Cardboard coasters; Clip boards; Desk pads; Events albums; Illustrated notepads; Memo pads; Office binders; Paper lunch bags; Pen and pencil holders; Pen cases; Pen holders; Pencil cases; Printed almanacs; Printed autograph books; Printed daily planners; Printed diaries; Printed greeting cards; Printed music books; Printed note books; Printed picture books; Printed picture cards; Printed postcards; Printed posters; Printed wall calendars; Sticker albums

Paper Goods and Printed Matter

Entertainment services, namely, providing on-line, non-downloadable virtual avatars, clothing, furniture, gifts, vehicles, art, food products, prerecorded music, emotes, and gestures for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable virtual customizable worlds for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing online video games; Online gaming services in the nature of a metaverse

Education and Entertainment

Computer graphics design services, namely, creating of online gaming content for virtual worlds and 3D platforms; Computer programming services for creating augmented reality videos and games; Computer services, namely, creating an on-line community for registered users to participate in discussions, get feedback from peers, form virtual communities, and engage in social networking in the field of digital assets, non-fungible tokens, metaverses and online worlds; Design and development of computer game software and virtual reality software; Design, development, and implementation of software for facilitating participation in the metaverse; Programming virtual content and goods for use in online virtual worlds

Computer and Scientific