TRANSFORMING LEARNERS TO INNOVATORS
Mark Identification

TRANSFORMING LEARNERS TO INNOVATORS

Serial Number

90629514

Filing Date

Apr 7, 2021

Trademark by

TINKRWORKS INC.

Classification Information

Downloadable software in the nature of a mobile application for providing a programming platform for education in the field of STEAM (science, technology, engineering, arts, and mathematics) skills and STEM skills

Electrical and Scientific Apparatus

Educational kits sold as a unit in the field of STEAM (science, technology, engineering, arts, and mathematics) skills and STEAM skills consisting primarily of printed instructional, educational, and teaching materials for educational activities

Paper Goods and Printed Matter

Educational services, namely, tutoring, after-school programs, seminars, workshops, summer camps, and classroom instruction for children and adolescents pre-school through 12th grade in the field of STEAM (science, technology, engineering, arts, and mathematics) skills and STEM skills, and publishing and distributing educational materials in connection therewith; educational services, namely, developing curriculum for others in the field of STEAM (science, technology, engineering, arts, and mathematics) skills and STEM skills; education services, namely, training educators in the field of STEAM (science, technology, engineering, arts, and mathematics) skills and STEM skills and providing curricula in connection therewith; training in the use and dissemination of curriculum in the field of STEAM (science, technology, engineering, arts, and mathematics) skills and STEM skills and consultation relating thereto; training in the field of professional development for educators

Education and Entertainment

Collaborative computer programming for others in the nature providing an online platform for education in the field of STEAM (science, technology, engineering, arts, and mathematics) skills and STEM skills; providing temporary use of a non-downloadable computer programs for education in the field of STEAM (science, technology, engineering, arts, and mathematics) skills and STEM skills; technical support services, namely, troubleshooting of computer software problems

Computer and Scientific