85974895
Jul 1, 2013
Educational software for elementary, secondary, and post-secondary students in Science, Technology, Engineering and Mathematics (STEM) subject areas; Electronic game programs for education, assessment and blended learning in Science, Technology, Engineering and Mathematics (STEM) subject areas; Computer applications software for smart phones and tablet computers for education, assessment, and blended learning in Science, Technology, Engineering and Mathematics (STEM) subject areas; Electronic publications, namely, software operating manuals, textbooks, and magazines featuring Science, Technology, Engineering and Mathematics (STEM) and educational technology recorded on computer media; Downloadable electronic books featuring software operating manuals, textbooks, and magazines featuring Science, Technology, Engineering and Mathematics (STEM) and educational technology; Electronic books featuring software operating manuals, textbooks, and magazines featuring Science, Technology, Engineering and Mathematics (STEM) and educational technology recorded on computer media; Calculators; Pre-recorded CD-ROMs and DVDs featuring educational software featuring software operating manuals, textbooks, and magazines featuring Science, Technology, Engineering and Mathematics (STEM) and educational technology, game programs, and audiovisual recordings featuring software operating manuals, textbooks, and magazines featuring Science, Technology, Engineering and Mathematics (STEM) and educational technology
Electrical and Scientific ApparatusEducational publications, namely, workbooks and textbooks in the fields of Science, Technology, Engineering and Mathematics (STEM) and educational technology; Pens; writing, marking and composition rulers; Posters; Printed paper signs; Paper stationery; Game mats, namely, paper or laminated worksheets for classroom use in the fields of Science, Technology, Engineering and Mathematics (STEM) and educational technology
Paper Goods and Printed MatterEducational services, namely, providing, the temporary use of non-downloadable educational online game software in the fields of Science, Technology, Engineering and Mathematics (STEM) and educational technology and educational games in the fields of Science, Technology, Engineering and Mathematics (STEM); Educational services, namely, providing temporary use of non-downloadable educational games in the fields of Science, Technology, Engineering and Mathematics (STEM) and educational technology; Multimedia publishing of educational software and educational games in the fields of Science, Technology, Engineering and Mathematics (STEM) and educational technology
Education and Entertainment