Non-fungible tokens; downloadable virtual goods, namely, computer programs for the creation and trade of digital collectibles using blockchain-based software technology and smart contracts; downloadable digital media, namely, digital collectibles created with blockchain-based software technology and smart contracts, in the nature of photos, images, and videos of players, games, game footage, game highlights, and virtual experiences in the field of sports, entertainment, fashion, and pop-culture
Electrical and Scientific Apparatus