Virtual reality game software to build a virtual world and metaverse; Virtual reality software for medical teaching; Virtual reality software for purchasing virtual and real goods and services and conducting commerce; Virtual reality software for Social Interaction to collaborate, communicate and experience activities together in addition to accessing 3rd party social media content; Virtual reality software for Entertainment to watch and share streaming content from 3rd parties; Virtual reality software for Education to teach and learn art, math, sciences, languages and technology ; Virtual reality software to collect data from online users and deliver targeted advertising
Electrical and Scientific ApparatusDesign and development of computer game software and virtual reality software
Computer and Scientific