TICKETMASTER
Mark Identification

TICKETMASTER

Serial Number

97089234

Filing Date

Oct 22, 2021

Trademark by

LIVE NATION ENTERTAINMENT INC.

Classification Information

Providing a web-based service in the nature of an online non-downloadable Internet-based system application featuring technology that allows users to create hosted online retail stores featuring crypto-collectibles, namely, digital photos, images, artwork, videos, and games authenticated by blockchain-based non-fungible tokens; providing a website featuring technology that enables users to create, bookmark, annotate, and publicly share data; providing a website featuring technology which provides users with the ability to access multiple databases for the purpose of purchasing crypto-collectibles being digital photos, images, artwork, videos, and games authenticated by blockchain-based non-fungible tokens; providing online non-downloadable computer programs and software for use in electronically creating, trading, storing, sending, receiving, accepting and transmitting digital currency, crypto-collectibles being digital photos, images, artwork, videos, and games authenticated by non-fungible tokens and other application tokens, and for use in managing digital transactions and data authentication via blockchain technology; providing temporary use of non-downloadable computer programs and software for use in electronically creating, trading, storing, sending, receiving, accepting and transmitting digital currency, crypto-collectibles being digital photos, images, artwork, videos, and games authenticated by non-fungible tokens and other application tokens, and for use in managing digital transactions and data authentication via blockchain technology; providing online non-downloadable computer programs and software for use as a digital token wallet; providing online non-downloadable computer programs and software for the creation and trade of digital collectibles featuring photos, images, artwork, videos, games and virtual experiences in the field of arts, entertainment, sports and popular culture; issuance of non-fungible tokens used with blockchain technology, namely, authenticating ownership of digital photos, images, artwork, videos, and games using blockchain technology; issuance of non-fungible tokens used with blockchain technology to represent a collectible item, namely, authenticating ownership of digital photos, images, artwork, videos, and games using blockchain technology; issuance of non-fungible tokens used with blockchain technology for data storage and content access limitation, namely, authenticating ownership of digital photos, images, artwork, videos, and games using blockchain technology

Computer and Scientific