THIRTY FIVE VENTURES
Mark Identification

THIRTY FIVE VENTURES

Serial Number

97419476

Filing Date

May 19, 2022

Trademark by

THIRTY FIVE VENTURES LLC

Classification Information

Entertainment services, namely, development and production of motion pictures; motion picture film production; film studios; movie studio services; entertainment media production services for motion pictures, television and Internet; production of television and radio programs; production of television shows and cable television shows; radio entertainment production; distribution of television programs and radio programs for others; television program syndication; entertainment in the nature of ongoing television and cable television programs in the field of sports and athletics; presentation of variety shows via television, cable television, radio, satellite, webcasts, video games, audio and video media; entertainment services, namely, the provision of continuing programs, segments, movies, and shows featuring sports and athletics; entertainment services in the nature of development, creation, production and post-production services for multimedia entertainment content; entertainment services, namely, interactive entertainment experiences in virtual worlds; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment services, namely, providing interactive entertainment and virtual reality content on-line via a computer network; virtual reality video production for others for entertainment purposes; augmented reality video production for others for entertainment purposes; production of video and computer game software; providing temporary use of non-downloadable video games; providing online computer games; providing online interactive computer games; providing online multiplayer computer games; providing online computer games featuring user-generated content (UGC); providing online computer games in which users can communicate with each other; providing online computer games featuring a marketplace for user-generated content (UGC), all of the foregoing being limited to the virtual fantasy world created within the online game and being unrelated to and not affecting the real world and real world transactions and assets

Education and Entertainment