Entertainment services, namely, providing sports betting and sports wagering via computer networks, social networking, mobile phones, and personal electronic devices; online gaming services; providing a website for online gambling and sports wagering; providing mobile applications for gambling and sports wagering; providing information, statistics, analysis, and data in the field of sports; educational services, namely, providing computer software, mobile applications, and online platforms in the field of sports, finance, investments, and markets; educational services in the fields of sports betting, financial investment, and analysis relating to the likely outcomes and probabilities associated with sporting events
Education and Entertainment