THE WORLD'S LARGEST TAILGATE
Mark Identification

THE WORLD'S LARGEST TAILGATE

Serial Number

98193575

Filing Date

Sep 22, 2023

Trademark by

ARROWHEAD EVENTS LLC

Classification Information

Cell phone covers, magnetic coded charge cards, decorative magnets, compact discs that are blank, featuring music, featuring football games, prerecorded DVD's featuring the sport of football, computer game software for personal computers, home video game consoles, mobile and cellular phones and handheld computers for playing sports computer games; computer mouse pads; sunglasses

Electrical and Scientific Apparatus

Posters, calendars, sports trading cards, collectible trading cards, series of books relating to football, magazines relating to football, notepads, stickers, bumper stickers, printed tickets to sports games and events; pens and pencils, rub on decorative transfers for use as non-cosmetic decals, note paper, pictorial prints, art pictures, stationery, envelopes, stationery-type portfolios, checkbook covers, paper napkins, collectible sports cards; collectible trading cards collectible card and memorabilia holders, namely, binders, storage containers made of paper, souvenir programs for sports events

Paper Goods and Printed Matter

Clothing, footwear and headwear, namely, fleece tops and bottoms, caps, headwear, T-shirts, sweatshirts, jerseys, shorts, tank tops, sweaters, jackets, turtlenecks, golf shirts, woven shirts, knit shirts, warm up suits, swimwear, ponchos, gloves, ties, cloth bibs, sleepwear, namely, robes, and pajamas, knit hats and caps, scarves, aprons, headbands, underwear, socks, sneakers

Clothing

Toys and sporting goods, namely, plush toys, stuffed animals, play figures, golf balls, golf bags, golf club covers, footballs, toy banks, board games relating to football, playing cards, Christmas tree ornaments, balloons, jigsaw puzzles, toy trucks, billiard balls, dart boards, toy miniature helmets; trading cards for games

Toys and Sporting Goods

Education and entertainment services, namely, conducting and organizing exhibitions in the field of professional football games; providing sports and entertainment information via a global computer network or a commercial on-line computer service or by cable, satellite, television and radio; educational services, namely, physical education programs; live shows featuring football games, football exhibitions, and football competitions; live shows featuring music and dance performances; organizing football sporting and cultural events; Entertainment services, namely, fan clubs engaged in cheering, chanting, singing and other motivational activities for entertainment, amusement and recreation in connection with professional football games, sports exhibitions, and other special events

Education and Entertainment