THE TALE OF ONOGORO
Mark Identification

THE TALE OF ONOGORO

Serial Number

79309806

Filing Date

Dec 1, 2020

Registration Date

Oct 25, 2022

Trademark by

AMATA K.K.

Active Trademark

Classification Information

Straps for personal digital assistants; musical recordings; prerecorded video discs, video tapes, CD-ROMs, DVD-ROMs, optical discs containing music; prerecorded video discs, video tapes, CD-ROMs, DVD-ROMs, optical discs containing movies; downloadable electronic publications, namely, books, textbooks, novels, strategy guide books for virtual reality (VR) games; electronic circuits, blank magnetic disks, blank magnetic computer tapes, magnetic identifying cards, blank optical disks and other recording media, namely, pre-recorded flash memory and solid state drives, storing programs, namely, recorded video game programs; electronic machines, apparatus and their parts, namely, computers, computer hardware; electronic circuits, blank magnetic disks, blank magnetic computer tapes, magnetic identifying cards, blank optical disks and other recording media, namely, pre-recorded flash memory and solid state drives, storing programs, namely, pre-recorded video game programs, for commercial video game machines; electronic circuits, blank magnetic disks, blank magnetic computer tapes, magnetic identifying cards, blank optical disks and other recording media, namely, pre-recorded flash memory and solid state drives, storing programs namely, recorded video game programs, for home video games; electronic circuits, blank magnetic disks, blank magnetic computer tapes, magnetic identifying cards, blank optical disks and other recording media, namely, pre-recorded flash memory and solid state drives, storing programs, namely, recorded video game programs, for portable games with liquid crystal displays; downloadable and recorded computer programs for playing games; downloadable and recorded programs for playing home video games; downloadable and recorded programs for installing commercial video game machines; downloadable and recorded programs for playing portable games with liquid crystal displays; downloadable computer game programs for mobile phones; downloadable image files containing games, game characters and game music, downloadable computer graphics, downloadable musical sound recordings; downloadable computer programs for playing games, downloadable standby image files containing games, game characters and game music, downloadable ringtone music, downloadable ringtone sounds for mobile phones; metronomes; electronic circuits and multimedia software recorded on CD-ROMs featuring automatic performance programs for electronic musical instruments; downloadable music files; exposed cinematographic films; exposed slide films; slide film mounts; downloadable image files containing games, game characters and game music

Electrical and Scientific Apparatus

Commercial video game machines; home video game machines

Toys and Sporting Goods

Providing online non-downloadable game software, images in the field of game characters, graphics, sound recordings and prerecorded music by means of communications by personal computers; providing online non-downloadable game software, images in the field of game characters, graphics, sound recordings and prerecorded music by means of communications by home video games or commercial video game machines; providing online non-downloadable game software, images in the field of game characters, graphics, sound recordings and prerecorded music by means of communications by portable games with liquid crystal displays; providing online non-downloadable game software, images in the field of game characters, graphics, sound recordings and prerecorded music by means of communications by mobile phones; providing online non-downloadable game software, images in the field of game characters, graphics, sound recordings and prerecorded music via the Internet or computer networks; providing online non-downloadable electronic publications, namely, books, textbooks, novels and strategy guide books for virtual reality (VR) games; providing entertainment information relating to provision of games, images, graphics, sounds and music provided by means of communications by personal computers; providing entertainment information relating to provision of games, images, graphics, sounds and music provided by means of communications by home video games or commercial video game machines; providing entertainment information relating to provision of games, images, graphics, sounds and music provided by means of communications by portable games with liquid crystal displays; providing entertainment information relating to provision of games, images, graphics, sounds and music provided by means of communications by mobile phones; providing entertainment information relating to provision of competitive games provided by the internet or computer networks; providing entertainment information relating to provision of electronic games played on the internet; providing amusement facilities; providing information relating to provision of amusement facilities; providing entertainment information relating to commentary or strategy on game software for personal computers or home video games or commercial video game machines; providing entertainment information relating to commentary or strategy on game software for portable games with liquid crystal displays; organization of video game events, namely, video game competitions; organization of cosplay entertainment events excluding movies, shows, plays, musical performances, sports, horse races, bicycle races, boat races and auto races; educational and instruction services, namely, game instructions relating to arts, crafts, sports or general knowledge; arranging, conducting and organization of seminars in the field of games; providing online non-downloadable images in the field of game characters, sound recordings and prerecorded music; movie theatres and movie film production and distribution; presentation of live show performances; direction or presentation of plays; presentation of musical performances; production of videotape film in the field of education, culture, entertainment or sports not for movies or television programs and not for advertising or publicity

Education and Entertainment