THE STAR MASTER
Mark Identification

THE STAR MASTER

Serial Number

85483318

Filing Date

Nov 30, 2011

Trademark by

PUNSHON DAVID

SYE DAVID

RETCHISKY TANIA

Classification Information

(Based on Intent to Use) Computer programs for video and computer games; computer game software for personal computers and home video game consoles; apparatus for recording, transmission or reproduction of sound or images; blank magnetic data carriers and/or prerecorded magnetic data carriers featuring video games; data processing equipment; computer games programs and software; software for playing video, computer, and on-line games; interactive multimedia software programs for video games; software for enabling video computer and on-line games to be run on multiple platforms; downloadable software for developing, designing, modifying and customizing video, computer and on-line games; computer games equipment adapted for use with television receivers; computer games; video and audio games; video and audio discs, tapes, cassettes, cartridges, compact discs, and CD-Roms featuring video games; DVDs featuring video games; sound recordings featuring video games; video recordings featuring video games; Video game enhancers, namely, peripherals for use with external display screens; computer peripheral devices, namely, screens, keyboards, mice, consoles and control levers, readers of magnetic, optical and digital disks and diskettes; telephone and telecommunications apparatus; computer and video game cartridges; computer and video game cassettes; computer and video game discs; interactive multimedia computer and video game programs; downloadable computer game software via a global computer network and wireless POS (point of service) devices; computer application software for mobile phones, namely, software for video games; computer game software and entertainment software in the nature of computer games for use on mobile and cellular phones, handheld computers, computers, and other wireless POS (point of service) devices, namely, tablet computers and graphics tablet; replacement parts and fittings for all the aforesaid goods

Electrical and Scientific Apparatus

(Based on 44(e)) Board games; electronic action toys; gymnastic and sporting articles included in this class, namely, discuses for sports, nets for sports, sling shots, paintball guns, elbow guards for athletic use, knee guards for athletic use, shin guards for athletic use, spring boards; decorations for Christmas trees; playing cards; video game consoles for use with an external display screen or monitor; hand held units for playing video games other than those adapted for use with an external display screen or monitor

Toys and Sporting Goods

(Based on 44(e)) Telecommunications, namely, communications by consumer video game apparatus; telecommunications, namely, communication by handheld game apparatus with liquid crystal displays; telecommunications, namely, providing information on communication by handheld game apparatus with liquid crystal displays; telecommunications, namely, communication by cellular phones; telecommunications, namely, providing information on communication by cellular phones; telecommunications, namely, communication by messages and pictures by using computers; telecommunications, namely, other telecommunications other than broadcasting, namely, telecommunication via Internet and television; telecommunications, namely, broadcasting; telecommunications, namely, news agencies

Telecommunications

(Based on 44(e)) Providing of training; entertainment; sporting and cultural activities; entertainment provided via the Internet; entertainment provided via mobile or cellular telephone and/or other wireless devices; providing online computer and video games accessed and played vie electronic, wireless and computer networks; providing computer and video games accessed and played via mobile and cellular phones and other wireless devices; organization, management or arrangement of video game events; entertainment in the nature of competitions in the field of computer and video games and entertainment trivia; providing online entertainment in the nature of multiplayer tournaments; providing news, information and programming in the field of entertainment regarding interactive computer game software, interactive video game software and interactive computer and video games, via electronic, wireless and computer networks; providing news, information and programming in the field of entertainment relating to computer and video games over an electronic network

Education and Entertainment

(Based on 44(e)) Scientific, technological, research and design services in the field of video games; industrial analysis in the field of video games; design and development of computers, software and video games

Computer and Scientific