97207493
Jan 7, 2022
Downloadable computer software, namely, a market for transactions involving digital collectibles and a registry using blockchain-based software technology
Electrical and Scientific ApparatusClothing and casual clothing, namely, t-shirts, shirts, sweatshirts, hoodies, hats, dresses, skirts, pants, jackets, scarves, toques, coats, undergarments, belts, tank tops, socks and gloves
ClothingAction skill games; action figures; board games; card games; children's multiple activity toys; bath toys; baseball bats; baseballs; beach balls; bean bag toys; bean bag dolls; bobblehead dolls; bowling balls; bubble making wand and solution sets; chess sets; toy imitation cosmetics; collectable toy figures; crib mobiles; crib toys; disc toss toys; dolls; doll clothing; doll accessories; doll playsets; electric action toys; equipment sold as a unit for playing card games; trading card games; hand-held units for playing electronic games for use with or without an external display screen or monitor; infant toys; inflatable toys; inflatable pool toys; jigsaw puzzles; jump ropes; kites; magic tricks; marbles; manipulative games; mechanical toys; music box toys; musical toys; parlor games; party games; playing cards; plush toys; puppets; role playing toys in the nature of play sets for children to imitate real life occupations; stuffed toys; talking toys; target games; toy action figures and accessories therefor; toy boats; toy bucket and shovel sets in the nature of sand toys; toy building blocks; toy mobiles; toy vehicles; toy scooters; toy cars; toy figures; toy banks; toy vehicles in the nature of trucks; toy watches; toy weapons; toy building structures and toy vehicle tracks; toy aircraft; fitted plastic films known as skins for covering and protecting electronic game playing apparatus, namely, video game consoles, and hand-held video game units
Toys and Sporting GoodsOrganization of e-sports competitions; entertainment services in the nature of non-downloadable television shows and movies transmitted via the internet; production and distribution of television shows and movies; Entertainment services, namely, providing online video games; Entertainment services, namely, providing an on-line computer game; Presentation of live show performances; providing online augmented reality computer games for use on mobile phones, smart phones, cellular phones, personal computers, tablet computers, notebook computers
Education and Entertainment