THE JUNIOR ACADEMY OF THE GLOBAL STEM ALLIANCE
Mark Identification

THE JUNIOR ACADEMY OF THE GLOBAL STEM ALLIANCE

Serial Number

86551589

Filing Date

Mar 3, 2015

Registration Date

Dec 29, 2015

Trademark by

NEW YORK ACADEMY OF SCIENCES

Classification Information

Downloadable podcasts in the fields of science, technology, engineering and mathematics education; Downloadable electronic publications in the nature of articles, books, newsletters, journals and magazines in the fields of science, technology, engineering and mathematics education; Downloadable documents in the fields of science, technology, engineering, and mathematics provided via a website; Downloadable educational course materials in the fields of science, technology, engineering, and mathematics; Downloadable fact sheets in the fields of science, technology, engineering, and mathematics; Downloadable multimedia file containing artwork, text, audio, video, games, and Internet Web links relating to science, technology, engineering, and mathematics; Downloadable video recordings featuring science, technology, engineering, and mathematics; Downloadable webcasts in the fields of science, technology, engineering, and mathematics; Children's educational software; Computer application software for mobile phones, namely, software for providing instruction in science, technology, engineering, and mathematics education; Computer game software for personal computers and home video game consoles; Computer software that provides web-based access to applications and services through a web operating system or portal interface

Electrical and Scientific Apparatus

Printed publications, namely, brochures, booklets, and teaching materials in the fields of science, technology, engineering and mathematics; Research reports featuring science, technology, engineering and mathematics; Printed publications, namely, brochures, journals, workbooks, and booklets in the fields of science, technology, engineering and mathematics

Paper Goods and Printed Matter

Publication of texts, brochures, books, magazines and other printed matter; Providing online non-downloadable game software; Arranging and conducting live and on-line educational conferences, workshops, and seminars in science, technology, engineering and mathematics and distribution of course material in connection therewith; Continuing education services, namely, providing live and on-line continuing professional education seminars in the field of science, technology, engineering and mathematics; Educational services, namely, providing incentives to people to demonstrate excellence in the fields of science, technology, engineering and mathematics through the issuance of awards; Entertainment services, namely, providing podcasts in the field of science, technology, engineering and mathematics; Providing educational information in the academic fields of science, technology, engineering and mathematics for the purpose of academic study; Educational services, namely, providing internships and exchange programs in the fields of science, technology, engineering and mathematics; Education services, namely, mentoring in the fields of science, technology, engineering and mathematics; Educational services, namely, providing educational speakers in the field of mentoring, career development and education in the sciences; Education services, namely, providing non-downloadable videos and webinars in the fields of science, technology, engineering and mathematics

Education and Entertainment