THE INCONVENIENCE STORE
Mark Identification

THE INCONVENIENCE STORE

Serial Number

98228762

Filing Date

Oct 18, 2023

Trademark by

WALLJUMP GAMING LLC

Classification Information

Online retail store services featuring virtual footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, jewelry, art, toys, food, drinks, trading cards, digital animated and non-animated designs and characters, avatars, digital overlays, and character skins for use in virtual environments

Advertising and Business

Educational services, namely, providing educational videos concerning digital modeling, design of virtual environments and virtual items, and design of augmented reality items and environments; Entertainment services, namely, providing online non-downloadable videos featuring commentary on modeling, virtual modeling and three-dimensional design, videogames, technology and technological applications, stunts, challenges, gameshows; Entertainment services, providing online live performances of video game playing with player commentary and narration, and demonstration of the use of modeling tools and virtual modeling tools; Entertainment services, namely, providing online non-downloadable game software and online video games; Entertainment services, namely, providing an online computer game; Entertainment services, namely, providing interactive online non-downloadable mobile gaming applications; Entertainment services, namely, arranging and organizing online communities; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; Entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events; Entertainment services, namely, organizing and conducting computer game competitions; Entertainment services, namely, arranging and conducting online, interactive, curated scavenger hunts, obstacle courses and treasure hunts; Providing recognition and incentives by the way of awards and contests to obtain exclusive access to digital and physical products; Entertainment services, namely, providing online non-downloadable virtual footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, jewelry, art, toys, food, drinks, trading cards, digital animated and non-animated designs and characters, avatars, digital overlays, and character skins for use in virtual environments; Entertainment services, namely, providing online non-downloadable interactive media in the nature of video clips, photography, music, data, visual effects, digital collectibles and crypto-collectibles featuring and linked to virtual footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, jewelry, art, toys, food, drinks, trading cards, digital animated and non-animated designs and characters, avatars, digital overlays, and character skins, authenticated by non-fungible tokens on a blockchain network for access to and use in digital offline and in online environments, virtual online environments, and extended reality virtual environments created for entertainment purposes; Leasing of digital content, namely, video clips, photography, music, data, visual effects, digital multimedia files, digital collectibles, and crypto-collectibles featuring and linked to virtual footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, jewelry, art, toys, food, drinks, trading cards, digital animated and non-animated designs and characters, avatars, digital overlays, and character skins

Education and Entertainment