97575381
Sep 1, 2022
Magnetic bumper stickers; Stickers; Bumper stickers; Stickers and transfers; Bookmarks; Printed coloring books; Printed children's activity books
Paper Goods and Printed MatterT-Shirts; Graphic T-shirts; Shirts for women; T-shirts for women; Shirts for children; T-shirts for children; Sweatshirts; Sweatshirts for women; Sweatshirts for children
ClothingOrnamental Cloth Patches; Embroidered Patches for Clothing and Jewelry; Ornamental patches for clothing
Fancy GoodsJigsaw puzzles; Children's educational games for developing curiosity, confidence, and awareness
Toys and Sporting GoodsEducational services, namely, conducting programs for girls and young women in the field of personal growth and Science, Technology, Engineering, Arts, and Math (STEAM) to encourage curiosity, confidence, awareness; Education services, namely, providing live and on-line classes, courses of instruction, conferences, boot camps, trainings, informational seminars, webinars, workshops, lectures, seminars, social entertainment events, and programs in the field of Science, Technology, Engineering, Arts, and Math (STEAM) to encourage children to be curious about the world around them and the many options they have for their unique path for success; Educational and entertainment services, namely, providing motivational and educational speakers; Educational and entertainment services, namely, providing motivational and educational speakers in Science, Technology, Engineering, Arts, and Math (STEAM) to encourage children to be curious about the world around them and the many options they have for their unique path for success; Educational services, namely, conducting programs in the field of Science, Technology, Engineering, Arts, and Math (STEAM) to encourage children to be curious about the world around them and the many options they have for their unique path for success; Providing information relating to education services for children; Development and dissemination of printed educational materials of others in the field of Science, Technology, Engineering, Arts, and Math (STEAM) to encourage children to be curious about the world around them and the many options they have for their unique path for success; Non-downloadable electronic publications in the nature of lesson plans and teaching materials featuring challenges, projects, activities, crafts, paintings, drawings, and art resources in the field of Science, Technology, Engineering, Arts, and Math (STEAM) to encourage children to be curious about the world around them and the many options they have for their unique path for success; Educational and entertainment services for children, namely, providing interactive play areas, instructional classes in the field of Science, Technology, Engineering, Arts, and Math (STEAM) to encourage children to be curious about the world around them and the many options they have for their unique path for success
Education and Entertainment