88633983
Sep 27, 2019
Jun 30, 2020
Active Trademark
Educational and entertainment services, namely, lectures, seminars, online workshops, live and online courses, webinars, videos, and trainings in the fields of science, technology, engineering, art, and math (S.T.E.A.M.); Entertainment services, namely, live shows in the nature of science, technology, engineering, art, and math (S.T.E.A.M.) exhibits, non-downloadable videos, live and online presentations in the nature of lectures, seminars, and workshops, and story time in the nature of reading to children for entertainment and educational purposes, all in the field of children's learning; Publishing of books, e-books, audio books, booklets, manuals, and illustrations in the fields of science, technology, engineering, art, and math (S.T.E.A.M.); Organizing, arranging, and conducting special events for educational and entertainment purposes in the fields of science, technology, engineering, art, and math (S.T.E.A.M.); Production of sound recordings in the fields of science, technology, engineering, art, and math (S.T.E.A.M.); Production of DVDs featuring science, technology, engineering, art, and math (S.T.E.A.M.); Production of CDs featuring science, technology, engineering, art, and math (S.T.E.A.M.); Charitable education services, namely, providing tutoring, seminars, and classes in the fields of science, technology, engineering, art, and math (S.T.E.A.M.); Charitable services, namely, providing educational materials in the nature of books, backpacks, notebooks, binders, paper, pens, pencils, journals, art supplies, rulers, and calculators to underprivileged youth; Providing on-line card games
Education and Entertainment