THE CHRONICLES OF DR. ZAMMSY
Mark Identification

THE CHRONICLES OF DR. ZAMMSY

Serial Number

90690174

Filing Date

May 4, 2021

Trademark by

GASER MATT

Classification Information

downloadable computer game programs; downloadable graphic art reproductions; downloadable digital image files containing artwork; downloadable interactive game programs; downloadable computer game software for personal computers and home video game consoles; computer game software downloadable from a global computer network; downloadable computer game software for use on mobile and cellular phones; downloadable augmented reality software for playing computer games and viewing entertainment programs; downloadable virtual reality software for playing computer games and viewing entertainment programs; downloadable graphic art reproductions authenticated by non-fungible tokens using blockchain technology; downloadable comic books authenticated by non-fungible tokens using blockchain technology; downloadable image files containing artwork and trading cards authenticated by non-fungible tokens using blockchain technology for data storage and content access limitation; downloadable series of children's books; downloadable comics; downloadable comic books; downloadable comic strips; downloadable graphic novels; downloadable novels; downloadable art books; downloadable posters

Electrical and Scientific Apparatus

printed children's books; printed trading cards, other than for games; printed comics; printed comic books; printed comic strips; printed graphic novels; printed novels; printed art books; art prints; printed posters; stickers

Paper Goods and Printed Matter

providing online non-downloadable comic books and graphic novels; entertainment services, namely, providing an on-line computer game; entertainment services, namely, an on-going series and documentaries, featuring comics and animation, provided through broadcast television, cable television, satellite television, webcasts, online networks and wireless networks; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable virtual art for use in virtual environments created for entertainment purposes

Education and Entertainment