THE BROOK
Mark Identification

THE BROOK

Serial Number

97293985

Filing Date

Mar 3, 2022

Trademark by

NOTORIOUS B.I.G. LLC

Classification Information

Downloadable computer software for use in virtual environments for gaming and enabling participation in entertainment and cultural activities in the nature of sports tournaments, social networking, music concerts, and fashion shows; Downloadable mobile application software for use in virtual environments for gaming and enabling participation in entertainment and cultural activities in the nature of sports tournaments, social networking, music concerts, and fashion shows; Downloadable computer software, namely, software for use in virtual worlds and three dimensional platforms for gaming and enabling participation in entertainment and cultural activities in the nature of sports tournaments, social networking, music concerts, and fashion shows; Downloadable virtual reality software for gaming and enabling participation in entertainment and cultural activities in the nature of sports tournaments, social networking, music concerts, and fashion shows; Downloadable virtual goods, namely, computer programs featuring footwear, clothing, headwear, eyewear, bags, sports equipment, art, and toys for use online and in online virtual worlds; Downloadable computer software for creating, managing, storing, accessing, sending, receiving, exchanging, validating and selling digital assets, digital collectibles, digital tokens and non-fungible tokens (NFTs) for use in virtual environments; Downloadable electronic data files featuring artwork, text, images, audio, and video relating to gaming, music, sports, theater, and fashion authenticated by non-fungible tokens; Downloadable computer software for creating, accessing, reading, and tracking information in the field of non-fungible tokens on a block chain; Downloadable digital assets and collectibles, namely, audio recordings and multimedia files containing artwork in the fields of gaming, music, sports, theater and fashion authenticated by non-fungible tokens (NFTs); Downloadable computer software, namely, software for use in hosting an online community for users to access, create avatars and profiles, publish songs and articles, and participate in gaming and entertainment and cultural activities in the nature of sports tournaments, social networking, music concerts and fashion shows in metaverse platforms; Downloadable computer software, namely, software for creating and hosting an online community featuring game and non-game worlds, online universes, and metaverse environments, and virtual and digital goods for therein; Downloadable computer software for users to visualize, manipulate, and immerse themselves in virtual reality, augmented reality and mixed reality environments

Electrical and Scientific Apparatus

Computer services, namely, creating an on-line virtual environment for gaming and participating in entertainment and cultural activities in the nature of sports tournaments, social networking, music concerts, and fashion shows; Computer services, namely, providing temporary use of non-downloadable software for uploading, modifying, sharing, viewing, displaying, transmitting, publishing, storing, managing, verifying, authenticating and communicating virtual reality content, augmented reality content, mixed experiences, content and information, digital collectibles, digital tokens, digital files, images, sound recordings, video recordings, and virtual objects; Providing on-line virtual computer systems and virtual computer environments through cloud computing; Computer programming of virtual goods and services, namely, restaurant services, food, footwear, clothing, bags, for use in virtual worlds; Providing temporary use of non-downloadable computer software for creating, managing, storing, accessing, sending, receiving, exchanging, validating and selling digital assets, digital collectibles, digital tokens and non-fungible tokens (NFTs) for use in virtual environments; Design and development of computer software for use in virtual environments; Computer programming services, namely, content creation for virtual environments and three dimensional platforms; Providing temporary use of non-downloadable software for users to visualize, manipulate and immerse themselves in virtual reality, augmented reality, and mixed reality environments; Creating and hosting an online community for users to access, create avatars and profiles, publish songs and articles, and participate in gaming and entertainment and cultural activities in the nature of sports tournaments, social networking, music concerts, and fashion shows in metaverse platforms; Creating and hosting an online community for gaming and participating in entertainment and cultural activities in the nature of sports tournaments, social networking, music concerts, and fashion shows featuring game and non-game worlds, online universes, and metaverse environments, and virtual and digital goods for therein

Computer and Scientific