TEAM LIQUID
Mark Identification

TEAM LIQUID

Serial Number

97414809

Filing Date

May 17, 2022

Trademark by

TEAM LIQUID ENTERPRISES L.L.C.

Classification Information

downloadable multimedia files containing artwork, text, audio and video relating to virtual goods, digital collectibles and crypto collectibles in the nature of avatars, clothing, jewelry, property, currency, artifacts, tools used by characters in virtual environments, tickets for access to events in virtual environments authenticated by NFTs; digital artwork, namely, downloadable multimedia files containing artwork relating to virtual goods, digital collectibles and crypto collectibles in the nature of avatars, clothing, jewelry, property, currency, artifacts, tools used by characters in virtual environments, tickets for access to events in virtual environments; cryptographic secured digital assets, namely, cryptocurrency hardware wallets; downloadable digital media files featuring artwork

Electrical and Scientific Apparatus

Providing and operating an online marketplace and retail store services featuring avatars, clothing, jewelry, property, artifacts, tools used by characters in virtual environments, tickets for access to events in virtual environments authenticated by NFTs; Providing and operating an online marketplace for buyers and sellers of digital currency assets, crypto collectibles, digital collectibles and virtual goods in the nature of avatars, clothing, jewelry, property, currency, artifacts, tools used by characters in virutal environments, tickets for access to events in virtual environments authenticated by non-fungible tokens (NFTs); Online retail store services featuring virtual goods, namely, avatars, clothing, jewelry, property, currency, artifacts, tools used by characters in virtual environments, tickets for access to events in virtual environments

Advertising and Business

Entertainment services, namely, providing an on-line computer game featuring non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, virtual goods and application tokens; entertainment services, namely, providing on-line, non-downloadable virtual goods, namely, avatars, clothing, jewelry, property, currency, artifacts, tools, tickets for access to events for use in virtual environments created for entertainment purposes

Education and Entertainment