Streaming of games, sports and digital media content on the internet; electronic transmission and streaming of sports digital media content for others
TelecommunicationsEntertainment services, namely, providing online non-downloadable videos featuring games and e-sports being played by others; arranging and conducting multiplayer and collaborative online games and e-sports events; providing temporary use of non-downloadable software for playing video games and e-sports; entertainment services, namely, live performances by video game players; arranging and conducting competitions for e-sports players; entertainment services, namely, arranging, organizing and producing live gaming and e-sports events and competitions
Education and Entertainment