TAOEX
Mark Identification

TAOEX

Serial Number

87112336

Filing Date

Jul 21, 2016

Registration Date

Jun 12, 2018

Trademark by

ROMHANYI LESLIE ALEC

Active Trademark

Classification Information

Game apparatus, namely, bases, bats, and balls for playing baseball-like indoor and outdoor games; Game equipment set sold as a unit comprised primarily of a playing board and playing cards and also including rules of play, dry erase boards and erasers, markers, a timer and T-shirts; Game equipment, namely, chips; Game randomizer for randomly determining game play in a parlor game, sold as a component part thereof; Game tables; Games adapted for use with television receivers; Gaming chips; Gaming devices, namely, gaming machines, slot machines, bingo machines, with or without video output; Gaming equipment, namely, playing cards, chips, gaming tables and gaming cloths; Gaming equipment, namely, slot machines with or without video output; Gaming machines for gambling; Gaming machines for gambling including slot machines or video lottery terminals; Gaming machines, namely, slot machines and video lottery terminals; Gaming paper, namely, paper printed with regular grid and hexagon patterns for use in playing war games, role playing games and miniature games; Gaming tables; Amusement machines, namely, hand-held electronic game units adapted for use with an external display screen or monitor; Apparatus for electronic games adapted for use with an external display screen or monitor; Apparatus for electronic games other than those adapted for use with an external display screen or monitor; Arcade game machines for team play; Arcade redemption game machines which dispense tickets or the like to successful players; Arcade video game machines; Arcade-type electronic education video games; Arcade-type electronic video games; Board games; Children's educational games for developing strategy and forward thinking; Computer game consoles for use with an external display screen or monitor; Computer gaming consoles for gambling; Computer gaming consoles for recreational game playing; Computerized video game tables for gaming purposes, namely, a computerized video craps game table; Computerized video table games for casinos; Dice games; Electronic games for the teaching of children; Electronic games other than those adapted for use with television receivers only; Electronic gaming machines, namely, devices which accept a wager; Electronic and electro-mechanical casino gaming tables with video output; Electronic interactive board games for use with external monitor; Equipment sold as a unit for playing board games; Equipment sold as a unit for playing strategy games; Face plates for video game consoles for use with external monitors; Floor-standing units for playing electronic games other than in conjunction with a television or computer; Gambling machines; Hand held units for playing electronic games other than those adapted for use with an external display screen or monitor; Hand held units for playing video games other than those adapted for use with an external display screen or monitor; Hand-held games with liquid crystal displays; Hand-held electronic games adapted for use with television receivers only; Hand-held units for playing electronic games; Hand-held units for playing electronic games for use with external display screen or monitor; Hand-held units for playing electronic games in the nature of strategy; Handheld game consoles; Japanese chess (shogi games); LCD game machines; Machines for playing games of chance; Parlor games; Parlour games; Playing pieces in the nature of miniature action figures and toy model vehicles for use with table top hobby battle games in the nature of battle, war and skirmish games, and fantasy games; Portable games with liquid crystal displays; Positionable printed toy figures for use in games; Positionable three dimensional toys for use in games; Positionable two dimensional toys for use in games; Reconfigurable casino gaming machines and operational game software therefor sold as a unit; Reconfigurable casino and lottery gaming equipment, namely, gaming machines and operational computer game software therefor sold as a unit; Slot machines; Stand alone video gaming machines, namely, a video craps game machine; Tabletop games; Tabletop hobby battle games in the nature of battle, war and skirmish games, and fantasy games, and playing equipment sold as a unit therewith; Tabletop units for playing electronic games other than in conjunction with a television or computer; Tabletop units for playing electronic games other than in conjunction with a television or computer, namely, an electronic craps game; Video game consoles for use with an external display screen or monitor; Video game machines for use with external display screen or monitor; Video game machines for use with televisions; Video gaming consoles for gambling; Video gaming consoles for playing computer games; Video output game machines for use with external display screen or monitor; Wooden pieces for shogi game (koma)

Toys and Sporting Goods

Gaming services in the nature of casino gaming; Arranging of contests featuring Taoex games; Betting services; Electronic games services provided by means of the internet; Entertainment services, namely, an ongoing television game show and games of chance to be played at a casino; Entertainment services, namely, casino gaming; Entertainment services, namely, production and distribution of a game show; Entertainment services, namely, providing games of chance via the Internet; Entertainment services, namely, providing a website featuring games and puzzles; Entertainment services, namely, providing an on-line board game; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing brain training games on-line and in mobile wireless form; Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line reviews of game perfomance; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing temporary use of non-downloadable computer games; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable electronic games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable video games; Hosting a back to school event in a shopping center featuring prizes, games, music, and a fashion show; Leasing of casino games; Leasing of electronic gaming machines for gambling; Multimedia publishing of books, magazines, journals, software, games, music, and electronic publications; Organisation of games; Providing a computer game for use network-wide by network users; Providing a web site through which people locate information about tournaments, events, and competitions in the video game field; Providing a web-based system and on-line portal for customers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Providing a website featuring non-downloadable game software; Providing an online syndicated newspaper section featuring games and puzzles; Providing companionship for playing games and cards; Providing facilities for game shows; Providing information on-line relating to computer games and computer enhancements for games; Providing information relating to organizing community sporting and cultural activities, contests and games; Providing off-track betting facilities; Providing on-line computer games; Providing online non-downloadable game software; Providing ratings for television, movie, music, video and video game content; Providing temporary use of non-downloadable game software; Provision of information relating to electronic computer games provided via the Internet; Wagering services

Education and Entertainment