TANJEAVERSE
Mark Identification

TANJEAVERSE

Serial Number

97413405

Filing Date

May 16, 2022

Trademark by

BOBA MINT CO INC.

Classification Information

Amplifiers; headphones; audio-receivers and video-receivers; bags adapted for laptops; cell phone straps; computer peripheral devices; interactive touch screen terminals; interfaces for computers; telephones incorporating intercommunication systems; downloadable computer game software; recorded computer game software; recorded computer operating programs; recorded computer software platforms for application development, web hosting, and database management; downloadable video game software; downloadable software for live-streaming of video games; downloadable software for management and storage of digital media, namely, video games, music, videos, movies; downloadable software for electronic mail, instant messaging, online chat rooms and social networking; downloadable software for playing blockchain-based video games

Electrical and Scientific Apparatus

Entertainment services, namely, production and distribution of a game show; entertainment services, namely, providing online video games; entertainment services, namely, providing an on-line computer game; organization of electronic game competitions; presentation of live show performances; educational and entertainment services, namely, organizing educational and entertainment conferences in the field of software development and video gaming; educational and entertainment services, namely, organizing conferences in the field of video gaming; education and training services in the field of software development; providing online music, not downloadable; provision of information relating to publishing of electronic publications; virtual reality game services provided on-line from a computer network; multimedia publishing of video games; entertainment services, namely providing online electronic games; education services, namely, providing classes and instruction in the field of blockchain technology; training services in the field of blockchain technology

Education and Entertainment

Modifying video games for others, namely, providing enhancements within online video games, including enhanced levels of game play

Computer and Scientific