97638887
Oct 19, 2022
Downloadable audio and video recordings featuring movie clips and memes authenticated by non-fungible tokens (NFTs); Downloadable audio recordings featuring music authenticated by non-fungible tokens (NFTs); Downloadable image files containing photos; artwork, memes authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing artwork, text, audio, and video relating to takeover and car culture authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing audio relating to podcasts, discussion forums, others authenticated by non-fungible tokens (NFTs); Downloadable multimedia file containing video relating to takeover and car culture authenticated by non-fungible tokens (NFTs); Downloadable video recordings featuring movie clips and memes authenticated by non-fungible tokens (NFTs)
Electrical and Scientific ApparatusHats; Sweatshirts; T-shirts; Bottoms as clothing; Graphic T-shirts; Headwear, namely, hats, caps; Tops as clothing; Hooded sweatshirts
ClothingOnline retail store services featuring virtual goods, namely, clothing, jewelry, sunglasses, automobiles, and general merchandise for use in online virtual worlds; Retail store services featuring virtual goods, namely, clothing, jewelry, sunglasses, automobiles, and general merchandise for use in online virtual worlds
Advertising and BusinessAugmented reality video production; Digital video, audio, and multimedia publishing services; Entertainment services in the nature of production of motion pictures and multimedia entertainment content; Entertainment services, namely, conducting alternate reality games via the internet; Entertainment services, namely, providing an on-line virtual environment for trading virtual sports trading cards and tokens; Entertainment services, namely, providing on-line, non-downloadable virtual clothing, jewelry, sunglasses, automobiles; and general merchandise for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing podcasts in the field of takeover and car culture; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Film production, other than advertising films; Production of podcasts; Providing online augmented reality games; Publishing of books, e-books, audio books, music and illustrations; Video film production; Virtual reality game services provided on-line from a computer network
Education and Entertainment