T SENSOR
Mark Identification

T SENSOR

Serial Number

97015752

Filing Date

Sep 7, 2021

Trademark by

LOPEZ TZINTZÚN CARRANZA

Classification Information

Downloadable computer software for use in obtaining, storing, managing, tracking, analyzing and reporting human performance variables using in combination with sensors including measurement of reaction times being auditory, visual or both, travel times, sequence programming of sensors, balance assessment, training and exercises, evaluation of dexterity and coordination, playing of musical and sounds, emitting visual colors and shapes and rehabilitation exercises; Downloadable computer software for use in obtaining, storing, managing, tracking, analyzing and reporting human performance variables using in combination with auditory and/or visual sensors for physical therapy treatment, hydrotherapeutic treatment, multisensorial stimulation therapies and clinical treatment; Downloadable computer software for use in obtaining, storing, managing, tracking, analyzing and reporting human performance variables using in combination with audio and/or visual sensors for educational, entertainment and for commercial product promotion and marketing purposes; Downloadable interactive software for use in obtaining, storing, managing, tracking, analyzing and reporting human performance variables using in combination with auditory and/or visual sensors for physical therapy treatment, hydrotherapeutic treatment, multisensorial stimulation therapies and clinical treatment; recorded interactive software for use in obtaining, storing, managing, tracking, analyzing and reporting human performance variables using in combination with auditory and/or visual sensors for physical therapy treatment, hydrotherapeutic treatment, multisensorial stimulation therapies and clinical treatment

Electrical and Scientific Apparatus

Transmission of sound through interactive multimedia networks; Communication services, namely, providing electronic transmission of information stored in a database via interactively communicating computer systems

Telecommunications

Conducting live entertainment in the nature of games that maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Interactive on-line training services in the field of rehabilitation and training

Education and Entertainment