Application development hardware and software tool programs for personal computers, mobile digital electronic devices, hand held computers, and mobile telephones; carrying cases for cell phones, telephones, pagers and mobile computers; computer game software and entertainment software in the nature of computer games for use on mobile and cellular phones, handheld computers, computers, video game consoles, both handheld and free standing, and other wireless POS devices; computer game software featuring character recognition, voice recognition, touch sensitivity, light sensitivity, gravity sensitivity; computer game software for electronic computer apparatus featuring interactive and multimedia functions that enable the user to integrate text, audio, graphics, still images and moving pictures; computer game software; decorative magnets; digital media, namely, CDs, DVDs, memory cards, and downloadable audio, video, and multimedia files, featuring music, motion picture and animated cartoon characters; digital memory devices, namely, blank CDs and DVDs, blank audio/video discs, blank minidiscs, blank USB flash drives, blank flash memory cards, memory cards, disc memories, electronic memories, RAM (random access memory) cards, computer memories; downloadable computer game software for playing video, computer and on-line games; downloadable ring tones, music, videos in the field of talking animals, fishing, mobile applications, child stories, and animation, and electronic games, via the Internet and wireless devices; downloadable software for developing, designing, modifying, recording and customizing sound and speech; downloadable software for developing, designing, modifying, recording and customizing video, computer and on-line games; downloadable video game software featuring touch and voice control; earphones; eyewear cases; eyewear; headphones; interactive multimedia computer game software programs; mouse pads; software for enabling video computer and on-line games to be run on multiple platforms; speech recognition software; touch and voice driven interactive video game software; electronic device facilitating communication with and among one or more interactive devices, namely, interactive plush toys, cell phones, tablet computers, microphones; computer software for facilitating communication with and among one or more interactive devices; interactive networked systems of electronic devices that communicate with each other and the user comprised of network routers, electronic receivers, and electronic transmitters
Electrical and Scientific ApparatusAction figure toys; arcade games; arcade-type electronic video games; articles of clothing for toys; balloons; balls for games; bath toys; battery operated action toys; board games; snow sleds for recreational use; bubble making wand and solution sets; card games; Christmas tree ornaments and decorations; dolls designed to resemble to computer game characters; electronic novelty toys, namely, toys that electronically record, play back, and distort or manipulate voices and sounds; gambling machines; controllers for game consoles; ice skates; infant toys; inflatable toys; in-line roller skates; interactive hand-held audio-visual games with liquid crystal displays not for use with television receivers; kite reels; kites; mechanical toys; musical toys; parlor games; party favors in the nature of small toys; party games; pinball games; plastic character toys; plush toys; protective padding for playing sports, namely, skateboarding, roller blading, baseball, basketball, BMX bicycle motocross, field hockey, football, hockey, inline skating, lacrosse, martial arts, motocross, mountain biking, skiing, snowboarding, softball, volleyball; puppets; roller skates; rubber character toys; sailboards; sandbox toys; skateboards; skating boots with skates attached; action skill games; skis; snow boards; squeeze toys; stand-alone video output game machines; surf boards; swings; tabletop games; talking dolls; talking toys; toy masks; toy snow globes; toy vehicles; water toys; wind-up toys; stand-alone video game machines for use with external display screens or monitors; electronic toys capable of communication with the user, mobile devices or other electronic toys, namely, toy robots, electronic plush toys, electronic toy vehicles, doll, home video machine; electronic toys using ultrasonic signals to communicate with other electronic devices, namely, toy robots, electronic plush toys, electronic toy vehicles, doll, home video machine; dolls that respond to signals from other electronic devices; virtual reality headsets and helmets for use in playing video games; game controllers for computer games
Toys and Sporting Goods