SUPERMAKER
Mark Identification

SUPERMAKER

Serial Number

88176321

Filing Date

Oct 31, 2018

Registration Date

Jun 9, 2020

Trademark by

COLOR LLC

Active Trademark

Classification Information

Consultancy and advisory services in the field of business strategy; assistance, advisory services and consultancy with regard to business planning, business analysis, business management, business organization, marketing, social media marketing, and customer analysis; Provision of a website featuring information about workplace culture and careers for businesses, founders, craftspeople, and artists, distributed via various platforms across multiple forms of transmission media

Advertising and Business

Providing grants to independent founder and entrepreneurs to fund their businesses

Insurance and Financial

Arranging and conducting educational conferences; education and entertainment services, namely, events, webinars, classes, presentations, lectures and workshops, in the fields of arts, crafts, construction, building, creativity, cinema, music, inventorship, design, technology, science, entrepreneurship, apprenticeship, electronics and robotics; education and entertainment services in the nature of development, creation, production, post-production and publication services of books and multimedia educational and entertainment content; providing information about education; providing non-downloadable electronic publications in the nature of magazines, newsletters and blogs in the field of maker culture, art, creativity, feature, opinion and news pieces; educational and instruction services, namely, providing courses of instruction in the field of maker culture, arts, and crafts; providing news and information in the field of education and entertainment related to maker culture; entertainment services in the nature of competitions in the field of entertainment and maker culture; providing online computer databases, information, websites and social media content featuring audio, visual and audiovisual entertainment in the field of maker culture, maker activities and maker education a via global computer networks

Education and Entertainment