85520087
Jan 19, 2012
Dec 24, 2013
Teaching and education apparatus, materials and instruments, namely, digital media players and mobile phones; software for data compilation, collation, cleansing, processing and management, statistical analysis, interpretation, modelling and forecasting; computer software for use in operational research and performance monitoring and optimization in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; interactive data transfer apparatus, namely, digital media players and mobile phones; monitoring and control units for interactive display apparatus and instruments; interactive educational games for desktop computers, laptops, handheld computers, digital media players, mobile phones, games consoles and handheld digital electronic devices, for use in education, training, experiencial learning, presentations, games, gaming, social networking and communication, namely, interactive game software; computer software, namely, interactive software, for use in education, training, presentations, games, gaming, social networking and communication; computer software for use in allowing people or organizations to create a voting event, vote on issues and questions, and record and track the input to permit analysis and display of the data; computer software to enable authoring, posting, uploading, downloading, transmitting, receiving, editing, extracting, encoding, decoding, playing, storing, organizing, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information over the Internet or other communications network; computer software for use in recording, organizing, transmitting, manipulating, and reviewing text, data, audio files, video files and electronic games; computer software for the programming and distribution of audio, video, text and other multimedia content; downloadable digital media in the nature of downloadable audio recordings, digital sound and video recordings featuring content relating education, training, experiencial learning, presentations, games, gaming, social networking and communication, digital music, digital text, digital audio, namely, recordings of the spoken word and sound effects, digital pictures, digital graphics featuring education, training, experiencial learning, presentations, games, gaming, social networking and communication related content for use on desktop computers, laptops, handheld computers, digital media players, mobile phones, games consoles and handheld digital electronic devices; downloadable computer graphics software featuring animated characters for use in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; apparatus for recording, transmission or reproduction of sound or images; blank recording discs; blank digital storage media for recording, storage, transmission or reproduction of data, text, sound and images; downloadable electronic publications in the nature of magazines, books, instruction sheets, leaflets and manuals, activity and exercise sheets, newsletters in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication, printed publications in electronic form in the nature of magazines, books, instruction sheets, leaflets and manuals, activity and exercise sheets, newsletters in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; audio, visual, radio, television and multimedia recordings featuring education, training, experiencial learning, presentations, games, gaming, social networking and communication; blank CDs; pre-recorded CDs in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; blank DVDs; pre-recorded DVDs in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication
Electrical and Scientific ApparatusPrinted educational publications and materials, namely, text books, primers, booklets, pamphlets, instruction sheets, leaflets and manuals, activity and exercise sheets, and newsletters in the field of education, training, experiential learning, presentations, games, gaming, social networking and communication; books in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; booklets in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; printed manuals in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; printed reports in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; printed instruction sheets and information sheets in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; brochures in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; printed periodical publications in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; newspapers in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; newsletters in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; magazines in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; comics; journals in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication
Paper Goods and Printed MatterChildren's educational toys for developing fine motor skills, speech and oral language skills, numbers, counting and numeracy, recognition and understanding of colours, reading and alphabet skills; toys and playthings for use in teaching and education, namely, toy figures and accessories therefor, inflatable toys, mechanical toys, plush and stuffed toys, board games, card games, jigsaw puzzles, handheld electronic games other than those adapted for use with television receivers; game controllers for computer games; video game and computer game consoles for use with an external display screen or monitor; children's multiple activity toys sold as a unit with digital books; toy modelling dough, trading card games; toy musical instruments, pull toys, role-playing toys in the nature of play sets for children to imitate real-life occupations, toy building blocks, measuring toys, namely, toy measuring cups, toy measuring spoons and toy measuring beakers, toy measuring tapes, toy rulers, toy clinometers for measuring heights and angles, toy tool sets, toy kitchens and toy kitchen sets, toy tea sets, toy food, toy dinosaurs; ride-on toys
Toys and Sporting GoodsTelecommunications, namely, local and long distance transmission of voice, data, documents and graphics by means of telephone, telegraphic, cable, and satellite transmissions; providing on-line chat room services for transmission of messages among users in the field of coaching, information exchange and social networking in connection with education, training, experiencial learning, presentations, games and gaming; providing e-mail services; providing multiple user access to the Internet; radio and television broadcasting; providing access to information on computer networks in connection with education, training, experiencial learning, presentations, games and gaming; communications services for the transmission of information, namely, providing electronic transmission of information stored in a database via interactively communicating computer systems; provision of multiple user access to data or documents stored electronically for remote consultation in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; providing multiple user access to computer databases over the Internet and other computer or data networks; electronic mail services; providing Internet access to blogs; providing on-line forums and blogs in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; providing on-line chat rooms and electronic bulletin boards for the transmission of messages in the fields of education, training, experiential learning, presentations, games, gaming, social networking and communication; providing email and instant messaging services via the Internet and other global computer networks; providing multiple-user access to a global computer information network for the transfer and dissemination of information; communication services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information services networks and data networks; electronic transmission of streamed and downloadable multimedia, audio, video, text, picture and animated material and multimedia files via computer and other communications networks; podcasting services; webcasting services; provision of facilities for third parties to create and distribute webinars; video-on-demand transmission services via the Internet and other communications networks; provision of access to electronic communications networks, for transmission or reception of audio, video or multimedia content; providing voice communication services over the Internet; providing on-line facilities for real-time interaction with other computer users, namely, chat rooms in the field of education, training, experiencial learning, presentations, games, gaming, social networking and communication; television and radio broadcasting, namely, transmission of radio programs, television programs, audio, video and audio visual programming via terrestrial networks, satellite networks, cable transmission, computer transmission, telecommunications network, wireless communication networks, the Internet, information services networks and data networks; interactive broadcasting services being telecommunications, communications, broadcasting, and transmission services, namely, transmission of radio programs, television programs, audio, video and audio visual programming via cable transmission, computer transmission, telecommunications network, wireless communication networks, the Internet, information services networks and data networks
TelecommunicationsEducation services, namely, providing hands-on and interactive classes for pre-kindergarten children, school children, college students and adults utilising desktop computers, laptops, handheld computers, digital media players, mobile phones, games consoles and handheld digital electronic devices in the fields of education, training, experiential learning, presentations, games, gaming, social networking and communication; provision of training of teachers in the field of hands-on and interactive classes for pre-kindergarten children, school children, college students and adults utilising desktop computers, laptops, handheld computers, digital media players, mobile phones, games consoles and handheld digital electronic devices; entertainment services, namely, spelling bees, mathematics competitions, science competitions and other educational competitions; charitable services, namely, academic and pastoral mentoring of pre-kindergarten children, school children, college students and adults, and training of teachers in the field of hands-on and interactive classes for pre-kindergarten children, school children, college students and adults; provision of educational continuing professional development programmes in connection with education, training and experiential learning for pre-kindergarten children, school children, college students and adults; organising, arranging and conducting of educational exhibitions, educational meetings, educational conferences, educational courses, educational demonstrations, educational seminars, educational tutorials, educational symposiums, educational webinars in the field of education, training, experiential learning, games, gaming, social networking and communication; organising, arranging and conducting of educational exhibitions, educational meetings, educational conferences, educational courses, educational demonstrations, educational seminars, educational tutorials, educational symposiums, educational webinars in the field of education, training, experiential learning, games, gaming, social networking and communication via the Internet or other electronic and communications networks; education services, namely, organizing, arranging, and conducting meetings, conferences, courses, demonstrations, seminars, tutorials, symposiums in the field of education for pre-kindergarten children, school children, college students and adults provided by means of radio, television, the Internet and other global computer networks; providing on-line information in the fields of education, entertainment, music, the arts, news in the nature of current events reporting and games via the Internet and other global computer networks; providing an Internet website portal offering educational information about teaching methodology in the fields of education, training, experiential learning, presentations, games, and gaming; providing temporary use of non-downloadable on-line computer games, on-line electronic publications, namely, books, magazines, journals, newspapers periodicals, text books, primers, booklets, pamphlets, instruction sheets, leaflets and manuals, activity and exercise sheets, and newsletters in the fields of education, training, experiential learning, presentations, games, gaming and social networking; production of pre-recorded video tapes, CDs, DVDs featuring educational information; production of audio and visual material for transmission or broadcast by means of radio, television, computer, the Internet and other global computer networks; production of radio programs; production of television programs; production of films; production, presentation and distribution of educational, cultural, entertainment and sporting television programs transmitted by television, the Internet or other telecommunication channels for others
Education and EntertainmentResearch, design and development of computer hardware and software; computer programming; installation, maintenance and repair of computer software; design services, namely, graphic design, animation design services for others; technical support services, namely, troubleshooting of computer software problems; computer software consultancy, computer programming consultancy; scientific research, design, development, maintenance and management of digital media; scientific consultancy and advisory services relating to data testing, data protection and computer security; hosting of websites for others providing digital content; hosting of websites for organizing and conducting events, conferences, courses, presentations, webinars, tutorials, meetings, gatherings, and interactive discussions; hosting websites featuring on-line directories, databases and search engines for obtaining data on education of pre-kindergarten children, school children, college students and adults via the Internet and other global computer networks; hosting of digital content on the Internet, namely, on-line journals and blogs; providing a website to enable users to program audio, video, text and other multimedia content; charitable services, namely, providing desktop computers, laptops, handheld computers, digital media players, mobile phones, games consoles and handheld digital electronic devices to schools, colleges and other educational establishments to assist in education of pre-kindergarten children, school children, college students and adults, and training of teachers in the field of hands-on and interactive classes for pre-kindergarten children, school children, college students and adults
Computer and Scientific