Entertainment services, namely, providing online computer and video games; providing computer games for use network-wide by network users; providing interactive, multiplayer, and single player online video games played via computer or communications networks; providing online virtual reality games; providing online augmented reality games; organizing exhibitions and events in the field of interactive entertainment, virtual reality, mixed reality, augmented reality, and video game entertainment industries for cultural or educational purposes; entertainment services in the nature of organizing, arranging, and hosting live show performances and social entertainment events; entertainment services, namely, provision of facilities in which consumers can participate in virtual reality and augmented reality environments for recreational, leisure, entertainment, or educational purposes; provision of entertainment services in the nature of interactive, immersive, and virtual reality events, exhibits, and experiences; entertainment services, namely, providing online virtual environments where users can attend online virtual facilities for streaming entertainment content and live streaming video of entertainment events; providing online non-downloadable comic books; organizing and conducting business conferences for commercial purposes in the interactive entertainment, virtual reality, and video game entertainment industries; entertainment services, namely, providing online environments where users can create, edit and share stories; entertainment services, namely, providing online environments where users can create, edit and share characters in 2D and 3D
Education and Entertainment