STRIPPAVERSE
Mark Identification

STRIPPAVERSE

Serial Number

98104816

Filing Date

Jul 27, 2023

Trademark by

BROOKE DAVIES

Classification Information

Communications services, including broadcasting or electronic messaging, online streaming of audio, video and digital media content, including electronic and video games, internet chat rooms or online forums for computer users for transmission of audio, video, real-time news, entertainment content, and other information, data streaming, user access to digital images, text, audio, video, games, multimedia content, and NFTs and electronic transmission of virtual and augmented reality content and data

Telecommunications

Augmented reality game services provided on-line from a computer network; Entertainment services, namely, providing a virtual reality dance studio; Entertainment services, namely, providing online augmented reality games and online non-downloadable interactive entertainment text, video, and audio content; Entertainment services, namely, providing online video games; Entertainment services, namely, providing online virtual and augmented reality environments in the nature of computer games; Entertainment services, namely, providing on-line, non-downloadable virtual art supplies for use in virtual environments created for entertainment purposes; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing online, non-downloadable virtual reality games, interactive entertainment and virtual reality text, video and audio content; Organizing and conducting exhibitions, expositions and conferences for commercial purposes in the interactive entertainment, virtual reality and augmented reality, consumer electronics and video game entertainment industries; Organizing exhibitions and events for cultural, educational or entertainment purposes in the field of augmented reality, virtual reality and mixed reality; Organizing exhibitions and events in the field of interactive entertainment, virtual reality, and augmented reality, consumer electronics and video game entertainment industries for cultural or educational purposes; Organizing, promoting and conducting exhibitions, tradeshows and events for business purposes; Providing a computer game for use network-wide by network users; Providing online augmented reality games; Providing online computer and video games; providing on-line computer games; Providing online non-downloadable game software; Providing online virtual reality games; Virtual reality arcade services; Virtual reality game services provided on-line from a computer network; Virtual reality video production

Education and Entertainment