STRAVATAR
Mark Identification

STRAVATAR

Serial Number

88304518

Filing Date

Feb 16, 2019

Registration Date

Aug 18, 2020

Trademark by

KANZE DANIEL

Active Trademark

Classification Information

Downloadable computer application software for mobile phones, namely, software for technology that creates models using computer animation for use in digital streaming media, movies, television, Internet, computer games, virtual reality games, mobile device games, social media games, video games, single and multiplayer games, and online games, and other applications; Downloadable cloud-computing software for streaming audiovisual and multimedia content in the fields of games and entertainment

Electrical and Scientific Apparatus

Computer software development, computer programming and maintenance of computer software for use in creating avatars to use in the fields of games and entertainment; Computer software development, computer programming and maintenance of computer software for technology that creates computer-models for use in digital streaming media, movies, television, Internet, computer games, virtual reality games, mobile device games, social media games, video games, single and multiplayer games, and online games, and other applications; Computer graphics design services, namely, creating of graphics, animations, avatars, 3d models; Creating an on-line community for registered users to participate in discussions, get feedback from their peers, form virtual communities, and engage in social networking; Providing an interactive website featuring technology that allows users to collect, store, manage, deliver and showcase content; Providing online non-downloadable software for creating customized online character that may be used in the fields of games and entertainment; Providing temporary use of online common non-downloadable software to design, develop and manage images, animations, models, avatars, and audiovisual works; Design and development of computer software for use in enhancement of the audio-visual capabilities of multimedia applications, namely, for the integration of text, audio, graphics, still images or animated figures; Design and development of computer software for use in relation to digital animation and special effects of images and models; Design and development of computer software for management, deployment, monitoring, and analyzing of online avatars; Design and development of computer-modeled versions of human beings using computer animation for use in movies, television, internet and other applications

Computer and Scientific