79390399
Jan 18, 2024
Feb 18, 2025
Active Trademark
Educational services, namely, providing a intervention in the form of escape room games in the field of health, palliative care, end of life care, and hospice; physical health education, namely, providing classes in the field of health and nutrition; development of printed educational materials of others in the field of health, palliative care, end of life care and hospice; organization of educational talks in the field of health, palliative care, end of life care, and hospice; organization of educational symposiums in the field of health, palliative care, end of life care, and hospice; organization of educational escape room games; research in the field of education; conducting of educational demonstrations; entertainment services in the nature of escape games; online game services, namely, a virtual learning intervention in the form of escape room games; electronic games services available online via a computer network
Education and EntertainmentDesign of software; software as a service (SaaS) featuring software for virtual learning interventions in the form of escape room games; software development in the framework of software editing; scientific research; medical research; biological research; scientific research for medical purposes; provision of scientific information regarding medical disorders and their treatment
Computer and Scientific