Providing online computer games featuring virtual worlds in which users can interact for entertainment purposes; Providing recreation facilities with toys and games; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Entertainment services, namely, providing temporary use of non-downloadable computer learning games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Entertainment services, namely, providing temporary use of non-downloadable video games; Arranging, organizing, conducting and hosting birthday parties; Games equipment rental; Presentation of musical performances; Music video production
Education and Entertainment