SPORTLINGO
Mark Identification

SPORTLINGO

Serial Number

99297772

Filing Date

Jul 23, 2025

Trademark by

NEXT PLAY GAMES INC.

Classification Information

Downloadable software for learning rules of sports, complete artificial intelligence (AI)-powered fitness challenges, and compete in the challenges with other user; Downloadable software for participating and playing sports and fitness events; Downloadable computer software using artificial intelligence (AI) for participating and playing sports and fitness events; Downloadable computer application software for mobile phones, hand-held computers, laptops, computers, portable media devices, namely, software for participating and playing sports and fitness events; Downloadable computer software using artificial intelligence (AI) for providing educational games, interactive quizzes, and progress tracking features to promote healthy physical activity and sports knowledge; Downloadable computer application software for mobile phones, hand-held computers, laptops, computers, portable media devices, namely, software for providing educational games, interactive quizzes, and progress tracking features to promote healthy physical activity and sports knowledge; Downloadable computer application software for mobile phones, hand-held computers, laptops, computers, portable media devices, namely, software for playing and participating in educational games, interactive quizzes, and progress tracking features to promote healthy physical activity and sports knowledge; Downloadable computer application software for mobile phones, portable media players, handheld computers and related mobile devices, namely, software for learning rules of, and participating in, sports and games; Downloadable computer application software for mobile phones, portable media players, handheld computers and related mobile devices, namely, software for learning rules of sports and games; Downloadable computer software using artificial intelligence (AI) for learning rules of sports, complete artificial intelligence (AI)-powered fitness challenges, and compete in the challenges with other users; Downloadable computer application software for mobile phones, hand-held computers, laptops, computers, portable media devices, namely, software for learning rules of sports, complete artificial intelligence (AI)-powered fitness challenges, and compete in the challenges with other users; Downloadable software for participating in educational games, interactive quizzes, and progress tracking features to promote healthy physical activity and sports knowledge

Electrical and Scientific Apparatus