SPONGELAB MATH
Mark Identification

SPONGELAB MATH

Serial Number

85215146

Filing Date

Jan 11, 2011

Registration Date

Apr 18, 2017

Trademark by

INVIVO COMMUNICATIONS INC.

Classification Information

Computer game software, downloadable interactive computer game software via the Internet; computer action games software; downloadable computer-based graphic simulations, namely, downloadable videos featuring computer based graphic simulations in science subjects for education and learning purposes

Electrical and Scientific Apparatus

Teaching materials, namely, printed charts, maps, graphs and photographs

Paper Goods and Printed Matter

Hobby kits comprised of instruction manuals, replica plastic parts for building structures and simulating body parts, cell development, and processes in the field of science and math; educational games, namely, board games, card games, word board games, puzzles, hand held unit for playing video games other than those adapted for use with an external display screen or monitor, role-playing games, table top games featuring soccer, basketball and football, foosball tables

Toys and Sporting Goods

Business consultation and market research in the field of science and gaming; online retail store services featuring educational games and teaching materials for teachers and students

Advertising and Business

The provision of educational services, namely, providing online educational and learning materials through conducting classes, seminars, conferences and workshops in the field of science and gaming; providing information in the field of education, science and teaching materials for educators and students, namely, the provision of lesson plans, quizzes and strategy in the field of education, science and teaching materials and providing educational information in the academic field of science for the purpose of academic study; production of computer games software; development and production of teaching materials, namely, lesson plans, study guides, tests, quizzes, charts, maps, graphs and photographs in the fields of mathematics, science and biology

Education and Entertainment

Development of computer games software, computer simulation software and educational game software for others

Computer and Scientific