Computer hardware and software systems for virtual reality and augmented reality systems integrating electronic data with real world environments for the purpose of generating virtual and augmented environments in which users can interact for recreational, leisure, entertainment, educational, or training purposes; Computer hardware for tracking the location of users within an area and tracking the body positions of the users; Computer hardware for motion capture for animation; Computer hardware for motion capture for motion tracking for the purpose of sports training; Electronic devices for locating and tracking user motion using radio frequency tracking technology
Electrical and Scientific Apparatus