SPIKE
Mark Identification

SPIKE

Serial Number

88550699

Filing Date

Jul 30, 2019

Registration Date

Dec 28, 2021

Trademark by

LEGO JURIS A/S

Active Trademark

Classification Information

computer software, namely, downloadable computer software for designing, building, coding, programming, and controlling motorized and robotic toys, for learning how to code, program, and build motorized and robotic toys, and for developing computer and robotic hardware and software; recorded computer programs for coding, programming, and controlling motorized toys, for learning how to code, program, and build motorized and robotic toys, and for developing computer and robotic hardware and software; kits for designing, building, and controlling motorized and robotic toys comprised of programmable onboard electronic controllers, motion, pressure, distance, and visual sensors, electronic computer interface boards, electrical power transformers, and electric motors; downloadable educational media, namely, video recordings, magazines, books, manuals, lesson pamphlets, and educational brochures featuring lessons on how to design, build, and control motorized and robotic toys, how to code, how to program, and how to develop computer and robotic hardware and software; downloadable educational course materials in the fields of science, technology, engineering, the arts, and mathematics for children and young adults; instructional and teaching material, namely, downloadable educational brochures and lesson pamphlets in the fields of science, technology, engineering, the arts, and mathematics, and in the development of computer and robotic hardware and software, none of the aforementioned goods specifically for, or for use by, PR agencies or film producers; none of the aforementioned goods relating to amusement park rides or transportation systems

Electrical and Scientific Apparatus

printed matter, namely, educational brochures in the fields of playful engagement with robotics, computer and robotic hardware and software development, and teaching children and young adults how to build, code, and program motorized and robotic toys; instructional and teaching material, namely, printed educational brochures in the fields of playful engagement in science, technology, engineering, the arts, and mathematics for children and young adults; printed manuals for designing, building and controlling motorized toys, and for how to use educational products, educational resources, and educational materials

Paper Goods and Printed Matter

education, namely, providing instruction, courses, lessons, classes and workshops in the fields of robotics and the development of computer and robotic hardware and software; entertainment, namely, providing in-person live forums for playful engagement in the fields of science, technology, engineering, the arts, and mathematics, and in the development of computer and robotic hardware and software, excluding television programming or television broadcasting services; provision of training, namely, training in the fields of robotics and the development of computer and robotic hardware and software; provision of education and instruction, namely, providing instruction, courses, lessons, classes and workshops to children and young adults in the fields of science, technology, engineering, the arts, and mathematics; providing online electronic publications, namely, providing online non-downloadable manuals in the fields of designing, building, and controlling educational robots; providing online non-downloadable electronic brochures in the fields of playful engagement with robotics and the development of computer and robotic hardware and software; providing online courses of instruction in the fields of robotics and the development of computer and robotic hardware and software; arranging and conducting of online colloquiums and workshops in the fields of robotics and the development of computer and robotic hardware and software; fan club services; organization of conferences, exhibitions and competitions in the fields of robotics and the development of computer and robotic hardware and software; providing online non-downloadable computer game software; none of the aforementioned services relating to amusement park rides or transportation systems

Education and Entertainment