97339340
Mar 30, 2022
Conducting live entertainment in the nature of games featuring trivia questions and answers, story-telling, creative writing, scenario planning, future forecasting, foresight, science fiction; Education services, namely, providing live and on-line classes, seminars, workshop in the field of social and environmental aspects of technology and policy; Education services, namely, providing non-downloadable webinars in the field of social and environmental aspects of technology and policy; Education services, namely, providing classes, seminars, workshops in the field of social and environmental aspects of technology and policy; Educational services, namely, conducting classes, seminars, conferences, workshops in the field of social and environmental aspects of technology and policy and distribution of course and educational materials in connection therewith; Educational services, namely, developing, arranging, and conducting educational conferences and programs and providing courses of instruction in the field of social and environmental aspects of technology and policy; Educational services, namely, providing classes, seminars, workshops in the fields of social and environmental aspects of technology and policy; Entertainment in the nature of educational, scenario planning, future forecasting, foresight games; Entertainment services, namely, providing online computer games that help maintain an active brain and thus improve memory, speed of processing, and that provide a variety of cognitive benefits that positively impact quality of life; Gaming services in the nature of conducting online computer game tournaments, trivia questions and answers, story-telling, creative writing, scenario planning, future forecasting, foresight, science fiction; Providing an on-line computer game in the field of story-telling, creative writing, scenario planning, future forecasting, foresight, science fiction; Providing educational mentoring services and programs in the field of of social and environmental aspects of technology and policy
Education and Entertainment